Graellic's Comments

Game comments and reviews

Incremental Adventures

Aug. 14, 2019

0

Need a reset, refund all prestige points, or a way to turn off the auto buyers.

Supply Chain Idle

Sep. 12, 2018

4

Local save still not working?

Developer Reply

We're trying to figure out what the problem with saves can be, as we can't reproduce it at our end. We've added some checks and additional savegame method in the latest version, hopefully it should help.

Infinity Loop Online

Apr. 28, 2017

5

An ad after every couple of puzzles? Really? No thanks.

Halloween Clicker

Oct. 20, 2016

0

I'm with TheSable... just... speechless...

Independent Miner

Jul. 20, 2016

0

Only reason I finished it was that there's a glitch that, if you go to the upgrades and then go back, you get that day's earnings again. By exploiting that glitch, made enough money to at least see the game through to the end...

Fantasy City Builder

Jul. 07, 2016

1

A method of destroying a building and replacing it would be helpful.

Secrets of Penesia

Apr. 26, 2016

0

And then the variable type overflow hits and everything goes negative...

Islandsettler

Dec. 30, 2015

1

Needs a bit of polish, but extremely well done. Much better than the Idle/Incrementals that have been coming out. 5/5

RCM

Sep. 11, 2015

3

Ah, once you have enough "Teams" as options to buy, the scroll bar pops up for the "Sponsor", but still need one for the "Technologies"

RCM

Sep. 11, 2015

0

Scrollbars on the "Technologies" and "Sponsor" sections desperately needed.

Caravaneer 2

Dec. 19, 2014

9

Seems to have serious memory leak issues. It appears that every time you go to a shop and put something in the barter area, that's a new object that doesn't get released. In fact it seems that the game just keeps creating objects. Therefore, late game gets to where it's eating up all system memory. Then, should you get into a fight, loading takes forever (I'm guessing due to the size of the map and the fact that so many more objects were just created). Suggestion would be to reuse some objects or make sure to kill all references to the object so the garbage collector gets them.

Clicker Heroes

Aug. 25, 2014

1

Ah. Just realized that this is "Prime" and not "Primal". Of course I noticed that just after I posted my other comment. I mean, why would I notice it beforehand and save my self looking foolish... sigh...

Clicker Heroes

Aug. 25, 2014

0

Just killed Prime Slime level 81 and Prime Slime level 82. I know these are not supposed to be the Primes that give you Hero Souls (level 105+). May want to consider renaming these lower levels.

AdVenture Capitalist

Jul. 16, 2014

6

It would be nice if, when on the Buy x10 tab, that the Buy icons only lit when the purchase of 10 was available instead of just buying whatever can be afforded "up to 10". After all, single purchases can still be made on the Buy x1 tab for the "up to" effect. Just a suggestion...

Gold Mine - The Second

Mar. 31, 2014

1

Ah, disregard that. Apparently, if you hover in just the right spot a slider appears...

Gold Mine - The Second

Mar. 31, 2014

0

Cannot buy the Private Mint. Once you've purchased the others and the extra tab opens for upgrading each one, the Private Mint is pushed off the bottom of the screen... never to be seen again...

Astrox

Mar. 26, 2014

0

Looking on my post, I realize it would have been best to leave A and D out of it. Those are fine, it's just reversing the up and down that I was talking about.

Astrox

Mar. 26, 2014

1

It would be nice to have a selection in the options to reverse the WASD configuration. When flying, I prefer S to be up, W to be down, A to be left, and D to be right. More in line with a joystick. Another option would be to use both mouse press (and hold) to allow the ship to follow the mouse. Just a couple of suggestions. :)

Valthirian Arc 2

Feb. 24, 2014

5

Would be nice to be able to see whether or not one of your graduates would be a better mentor for a room without having to dismiss the current mentor first.

Valthirian Arc 2

Feb. 24, 2014

4

Habits seem to be backwards. Ones that report "Gain more ___ per level" seem to gain less and vice versa.