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Game comments and reviews
May. 28, 2021
Is there a way to just sell EVERYTHING for the skeleton? So much click and drag after an AFK
Nov. 21, 2020
Well written game, but as everyone else is saying, the random levels need to be ~a little bit~ significantly harder
Developer Reply
Thank you, you are right, of course. Read my answer to Biroulik's comment
Oct. 14, 2020
I really really like the themes mechanic. I'd like to see that explored more... Something like getting different types of prestige points for the different themes, etc... Something to make different prestiges play differently
Oct. 01, 2020
Locking limited moves seems like a mistake :(
Jul. 07, 2020
The only thing keeping this from being a 5 is that it needs a LITTLE more tutorialization
Jun. 29, 2020
I'm sad that there's no upgrades to the actual table. Even if it was just buying the initial bumpers and slides (for super cheap)
The items on the table, everything except for the bumpers, feels REALLY sticky. They should have a little bit of bounce, I think?
Jun. 23, 2020
#1 item remaining on my wish list, and honestly my biggest obstacle to progress, is that this game doesn't recognize when I shut my laptop with the game open, so when I wake it up the next day, it's 12 hours of 'progress' lost because I forgot to shut the window. (sure I can save-scum, but that's a second best solution)
'I' should open inventory
Jun. 18, 2020
You say it's not an idle game, but after I've solved a puzzle and gotten the output, there's not a lot of interest in going and duplicating the process. Space isn't at a premium, nor is cost a factor, nor is defense. I have all the items needed for the level, and all four researches having all items produced. Why make me wait? Alternately, more researches, or achievements or something to work towards actively.
Right Click deletes. There's instructions in the upper left
Jun. 08, 2020
Too many of the timers seem predatory. Specifically the skill timers. They make the game less an idle game, and more a whale-hunt log back in every hour addiction drip
Jun. 03, 2020
Can a farm benefit from more than one genetic crop engineering at a time?
Yes!
May. 26, 2020
99% explored :(. Not sure what I missed. Would be nice to get a 'wander around more' option after the win splash?
May. 23, 2020
much much better than the name and picture on the cover suggests (hint hint)
We all have our preferences :) Thanks for playing!
Apr. 21, 2020
Super Green!
Mar. 12, 2020
Solid... Content Content Content
Feb. 28, 2020
I'm a big fan of the difficulty progression, but I almost wish there were more (much harder) levels.
Feb. 27, 2020
in the 20's, 30's, the levels start to feel derivative. I'd like the ability to skip to the end and just play some of the harder levels than being forced to grind through a bunch of levels that aren't challenging.
Feb. 18, 2020
It looks like there's a bug where DoTs won't kill mobs. You still need to hit them again to kill them. Really apparent on foes like the thief which can dodge 4-10 times in a row while at -.8 hp
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