Granite26's Comments

Game comments and reviews

Incremancer

May. 28, 2021

1

Is there a way to just sell EVERYTHING for the skeleton? So much click and drag after an AFK

Age of Colors

Nov. 21, 2020

2

Well written game, but as everyone else is saying, the random levels need to be ~a little bit~ significantly harder

Developer Reply

Thank you, you are right, of course. Read my answer to Biroulik's comment

Restaurant Idle

Oct. 14, 2020

1

I really really like the themes mechanic. I'd like to see that explored more... Something like getting different types of prestige points for the different themes, etc... Something to make different prestiges play differently

Just Slide- Remastered

Oct. 01, 2020

-1

Locking limited moves seems like a mistake :(

Choppy Orc

Jul. 07, 2020

-1

The only thing keeping this from being a 5 is that it needs a LITTLE more tutorialization

Pincremental

Jun. 29, 2020

4

I'm sad that there's no upgrades to the actual table. Even if it was just buying the initial bumpers and slides (for super cheap)

Pincremental

Jun. 29, 2020

1

The items on the table, everything except for the bumpers, feels REALLY sticky. They should have a little bit of bounce, I think?

NGU IDLE

Jun. 23, 2020

1

#1 item remaining on my wish list, and honestly my biggest obstacle to progress, is that this game doesn't recognize when I shut my laptop with the game open, so when I wake it up the next day, it's 12 hours of 'progress' lost because I forgot to shut the window. (sure I can save-scum, but that's a second best solution)

War Lands

Jun. 23, 2020

4

'I' should open inventory

shapez.io [demo]

Jun. 18, 2020

13

You say it's not an idle game, but after I've solved a puzzle and gotten the output, there's not a lot of interest in going and duplicating the process. Space isn't at a premium, nor is cost a factor, nor is defense. I have all the items needed for the level, and all four researches having all items produced. Why make me wait? Alternately, more researches, or achievements or something to work towards actively.

shapez.io [demo]

Jun. 18, 2020

6

Right Click deletes. There's instructions in the upper left

20

Too many of the timers seem predatory. Specifically the skill timers. They make the game less an idle game, and more a whale-hunt log back in every hour addiction drip

The Final Earth 2

Jun. 03, 2020

0

Can a farm benefit from more than one genetic crop engineering at a time?

Developer Reply

Yes!

Maptroid

May. 26, 2020

10

99% explored :(. Not sure what I missed. Would be nice to get a 'wander around more' option after the win splash?

Loot Loop Loot

May. 23, 2020

1

much much better than the name and picture on the cover suggests (hint hint)

Developer Reply

We all have our preferences :) Thanks for playing!

green

Apr. 21, 2020

2

Super Green!

Fish Legend Fish

Mar. 12, 2020

0

Solid... Content Content Content

Ghost! a shipwreck

Feb. 28, 2020

1

I'm a big fan of the difficulty progression, but I almost wish there were more (much harder) levels.

Frugal Knight

Feb. 27, 2020

1

in the 20's, 30's, the levels start to feel derivative. I'd like the ability to skip to the end and just play some of the harder levels than being forced to grind through a bunch of levels that aren't challenging.

Absorber

Feb. 18, 2020

6

It looks like there's a bug where DoTs won't kill mobs. You still need to hit them again to kill them. Really apparent on foes like the thief which can dodge 4-10 times in a row while at -.8 hp