I never once thought I'd be sat here waiting for my stocks in tangerines to rise... Could I get like an accumulator for the double or nothing? like you put it on for five rolls... first is double or nothing, you win and it goes to triple or nothing... and so on?
Very nice... would've liked to have seen some kind of survival mode where things just go nuts, because I didn't use any of the ships to their maximum capacity, which brings me to my next point. More upgrades!! I liked the upgrade system but would have liked to have a choice of anti-air weaponry, torpedo weaponry as well as a choice of other weapons like an anti-kamakazi railgun or sommit.... very nice game though :-)
Nice game. Graphics could do with an upgrade an I think I would like more variables, such as how many miners can you have (instead of how many clicks), what ore you get and how much of it you get. I don't know but more complexion would definitely be a plus.
Now a note. The best way to get money is by using your Auto G/s and gems come with ease when you put a lower on and let your auto-click do the work.
excellent little game. Would like to see more. As in multiplication, division as well as subtraction and division. Could easily be a much harder and more complex with a different number as well, say 11 or 13...
Yeah I get the idea but the controls don't respond the way you want them to half the time and when they do, you're often so shocked you slice through the guys vital organs with amazing precision and epic failness...
Very cool but rather quick game. Wish I'd had control over the upgrades and gun upgrades would've been awesome. This could effortlessly become a 'bullet madness' type game except obviously it would be 'monster madness'. Loved the overall design and play of this amazingly quick game. Make the sequel longer!!!
And thus another flaw... If you knock out a block and like most will it wakes up another... well it may not go to back to sleep if it remains (somehow) in motion.
Ultimately this game is damage limitation. Remove one block with as little damage to the surrounding blocks as possible. Not terribly exciting but likewise not terribly boring. However... The cards are bollocks and will often FORCE you to lose the level. Not just sometimes this will happen and you will go 'ah ok I'll try again', but often this will happen making you repeat the same level 5-6 times just to finish without being forced to lose. Sometimes you will see 3 greens supporting the ENTIRE structure and you will be forced to lose the level. Congratulations on building a completely unfair game. You should work in vegas...
At 10,000 advertisers selling my gun at 54,800 at full satisfaction and 2001 researchers I've decided to call it a day because my finger hurts... Anyone else care to tap 10,000 times on a single bloody button?????
nice little game... last puzzle was a little disappointing and wish the cursor was locked but otherwise a nice little game which makes a change to what unity is mostly being used for atm
So you only win if you win all 5 rolls in a row but you get a huge number of tangerines if that happens!?