Nice base to build upon, but the RNG is far too strong in this game. Between ships getting sunk in one hit by critical hits and the random events who can really hurt your fleet early game, this feels more like a luck game than a strategy game.
If the game on the "official" servers is any indication,new servers to open on a regular basis. Which will obviously lead to a ton a ghost town servers down the line, people restarting and spending money to be top dog on their server in an endless moneygrabbing circle.
The notorious “100% and no daughter” bug has been FIXED (really, finally, at long last, 100% fixed. it will never trouble you again.)
100% everywhere and ... no daughter.
Nice game. Nice music.
I don't like the idea of my weapon going back all the way to lvl 1 just because no power up showed up. This can make the filler waves (meteors) annoying.
Nice little game.
There's a problem though, it's easy to get caught in a situation where you're fast enough not to die but too slow to hope to beat the level.