when you start out don't just continually attack the door, just fight the enemies to get souls and experience, it will make the game go alot quicker. Also get regen asap.
This is a very cool concept for an idle game(once all the features are complete) but I would really like it to be more visually appealing. Right now it is just grey and light blue. I think if you add some color and maybe even some animations it would drastically improve the quality of the game. That being said I understand that the game isn't complete, I'm just saying what I would like to be improved.
Just a suggestion but, I think it would be nice if when you hold ctrl, shift or ctrl+shift that it tells you how much it costs for 100/25/10 even if you can't afford the full 100/25/10. Also it would be nice to know what percentage the storm rider buff is giving me. Lastly I think it would be nice if there were less buffs for clicks in chests because currently they just aren't very useful and just make getting a chest less rewarding when you get buffs you never use. One solution someone suggested is having a shop where you can sell buffs you don't use for gold/rubies so if you aren't using clicking buffs you have a use for them.
I don't know if this is intended or not but, I currently have 11 damage per click(it can crit for 44) even though I do not have the bush whacker in my formation. This damage does not seem to change with dps increases. It either happened right after my first reset or it might have been the most recent update I don't remember.
The text for the upgrades that cost diamonds look a lot like 10's, I think it would be a good idea to make it more obvious, also when you have soldiers out the force battle button is in the already pressed mode but if you press the button it still spawns more enemies.
Interesting....thank you for the feedback. We are planning at looking at the buff system in the future. =)