What would be really nice is a "one-life" mode. Considering the spades require you to not get killed it means that after a death you have to pause and reset the level manually. Would be neat if there was an option to just have the level reset on it's own upon death.
Actually quite a fun game. I am not sure why every complains about the difficulty. It is kinda rough to start off but once you get the instant kill sniper rifle it just snowballs towards mines, rocket launcher and finally the flame launcher. Making the game super easy. Though the hit zones of the antidotes certainly could be a bit bigger.
Make sure to use the report missing achievment link. Send in a screenshot of the stats and the chat with the achievement and they should reward it... Why they picked a broken badge to be BoD is anyones guess. Maybe a reporting stress test?
hmm interesting got the easy badge may. 10 2010 and my highest was 47 now a few years later i return first try 85 second try 112 i guess my multi task improved
there needs to be some kind of accidental skip preventing for things your companion says during the journy too often i was walking around clicking frequently and accidentally licked away what he said when i walked across a corpse because he was talking right as i click to walk
i classify this game as educational! Screw sharks screw pirates screw burning ghosts ships the biggest danger is driving too fast and colliding with things
Hmm actually they are all running towards the vault in panic.
And seeing that the intro shows that he jumps back in after getting out they have just been destroyed by him pretty much.
So what if they just totally forgot about the wallet and now quickly try to get there to get the wallet to make the bison leave? i mean why else would they carry bombs and rockets towards the vault if they wanted to fight the bison they would carry the weaponry away from the vault towards the intruder but nope in panic they try to get to the vault to blast it open and get the wallet while the bison merciless slaughters the innocent citizens running for their lives :o
OK so let me get this straight...
These Monsters do not change their appearance or anything so its safe to assume that the way they start is the way they remain...
So it´s really not surprising that the guy with the monster that is 5 times the size of every other monster in existence remains undefeated for 20 years...
3/5 in general not bad... but for one i dislike the rubberband method per se... uncrashing enemies no speed loss on curves for enemies and all the other issues others mentioned already... unfairness in such a game is a serious downer...