I think it is fair to give mercs that reach level 50 a one-time free reskill.
Reasons being that as you level them up you have no idea what the skill requirements are for the top level gear and can easily lack certain skills in the end. The only current way to fix this is to pay over $15 for gold to reskill or make a new merc from scratch (very time consuming).
This is a nice game, but so far (3-3-A) I feel like I'm running around with godmode on. No challenge what so ever. The lightning shield thingy takes care of all the mobs by itself. :)
It is very tedious to scroll through the whole lab lists to find out if you can construct something or not. Please make the tabs in the lab light up if there is a construction possible.
Seeing rocket weight play a role in the game would be interesting, I think.
That way you have to decide between more bulkiness, fuel vs. more speed and maneuverability.
Maybe in IntoSpace! 2 ;)
Hmm i build a sniper tower like the tutorial says and shot in the air to get the zombies attention. Problem is they overrun my sniper tower and mission failed... fail tutorial instructions?
I apologize about this. On that tutorial mission, the chances of success if you follow the instructions are quite high. But I didn't rig it to guarantee success. So there is the possibility of your gun just missing a lot allowing you to be overrun. In SC2's tutorial, I will leave the training wheels on a bit longer until the player has more experience.
I apologize about this. On that tutorial mission, the chances of success if you follow the instructions are quite high. But I didn't rig it to guarantee success. So there is the possibility of your gun just missing a lot allowing you to be overrun. In SC2's tutorial, I will leave the training wheels on a bit longer until the player has more experience.