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Apr. 29, 2020
So, a bone collector speed upgrade? That'd be great.
Sep. 15, 2019
But look at me complaining about something WHEN I AM HAVING SO MUCH FUN! Thanks dev!
Priority would be easier managed by setting 1-9 priority values. Need mainly stone and wood right now? have two 9's on both and a lower priority on all else. Instead of assigning workers.
Jul. 22, 2016
At least put them in categories, so I don't have to run up and down, over and over.
Dec. 20, 2015
Sell all option would be awesome!
Aug. 10, 2015
Where's the progress forward auto button? :)
Developer Reply
The auto-progress button unlocks after your first reset and is in the "Settings" menu (gear icon at the top.)
Jul. 04, 2015
I'm on lvl 30 and going strong, I guess that's the problem... too easy?
Apr. 13, 2015
My game crashes every time when winning the first lvl.... got any clue as to why?
Apr. 05, 2015
BUILDINGS ARE UNLOCKED BY QUESTS
Mar. 23, 2015
I can find "(Could make active abilities last longer, more time on boss, etc)." anywhere else, is there any artifacts you are thinking about that actually requires some originality? I understand that it is hard, I for one have a hard time to think of things but It'd be plenty interesting to see game changers in the artifact system, now that you've clearly made a changer to the "idle" system. Cool stuff Devs!
Feb. 18, 2015
Unless the planet is made out of meat, of course...
Jan. 27, 2015
So, I get the super heat vent before I get the advanced heat exchanger... I will have to do with a 16 heat/tick exchange while I have the potential to outdo my earlier vents... what?
Jan. 22, 2015
So I finished it, compared to the first game, this is easier but really enjoyable. Had a lot of fun. I still don't know what the museum does.
Jan. 12, 2015
So, how do I make more heroes cover the screen?
The hero UI was reworked to make it shorter, so more will fit on the screen at once.
Jan. 07, 2015
So, how do I make use of the skip levels guardian without any cash in the beginning now again? ...
The Power also gives you gold when you Go Infinite (10x monster gold at the level you skipped to, modified by your gold find Power)
Jan. 04, 2015
I want a search option in costumes, so I can easily find a certain costume. It is fairly annoying having to search over and over until I learn the rows. Some of us don't have the best short-term memory.
Jan. 01, 2015
What I am doing now is basically just scrolling up and down and looking at dmg added and buy from the "largest sum"
Dec. 30, 2014 "Can I have a hero system that is shifting dynamically according to highest damage/purchase? I'm using the "max" setting and scrolling up and down is tedious and I often just tire of it and turn off the game. If the list worked as system resources in windows with process% highest, the fluctuation in max levels; That'd be great!" "Developer response from TapTapInfinity Possible to do but doesn't this take away part of the game fun? Working it out for yourself. " I already have the game working that out for me by looking at the dmg added. It plainly tells me which upgrade is giving me most for my buck. Perhaps it is the tedious way of scrolling that is causing this frustration, maybe it is because the overview of the heroes is close to non-existent. I don't know exactly, in my eyes though this extra feature would help rather than make me less inclined to play. Perhaps you could add it in setting and one has to go to setting to put it on.
Dec. 30, 2014
Can I have a hero system that is shifting dynamically according to highest damage/purchase? I'm using the "max" setting and scrolling up and down is tedious and I often just tire of it and turn off the game. If the list worked as system resources in windows with process% highest, the fluctuation in max levels; That'd be great!
Possible to do but doesn't this take away part of the game fun? Working it out for yourself.
Dec. 22, 2014
I'd like a "class filter" for items; It'd make things a little simpler for the newbs and me. :)
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