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Game comments and reviews
May. 27, 2015
"Ability to bring up automatism using close fight in case of unavoidable collision with enemy" Umm.. sure I'll buy that?
Nov. 24, 2014
The constantly descending rewards are really annoying. I very much like your game, it has fresh gameplay and doesn't use an energy system. However, when you start off doing 3-4 fights for 150 gems, and it descends to 4-6 fights to get 30 gems it starts getting to you. This is kind of a shady tactic to get people to spend cash and your great game could do just fine without it.
Aug. 02, 2014
Kinda not cool to advertise stuff while waiting for a fake loading bar, but you guys are still neat :P
Jun. 12, 2014
So instead of a sequel to the awesomeness that was the first game, you made it into flappy bird? no fair :P
Jul. 29, 2013
Psychonauts 2 please :D
Jun. 15, 2013
You should probably block off the woods from the early game at least, I went out there and got some kind of ending that made no sense to me, I hadn't even played the game yet :D
Jun. 03, 2013
Great game! My main suggestion would be once you stop gaining deck size/hero life each level, it'd be nice to have some new bonus to replace that. Considering it takes longer and longer to level up, getting less rewards makes it seem like an almost pointless grind. Maybe some silver(more than the couple hundred you always get for the level up quest) or a little gold or something
May. 22, 2013
didn't save my game. Major :( ... it was awesome though
May. 14, 2013
i asked "how can i not remember any of that" and it locked up :(
Apr. 17, 2012
Wow, you guys are greedy...
Mar. 23, 2012
Freezing up on what appears to be the final battle, after you win it just sits there.
Feb. 02, 2012
lvl 25 is not good game design. its just trying over and over(and over and over....) hoping to get the lucky throw
Jan. 28, 2012
Neat game but man is it annoying when the game stutters for no apparent reason and you crash. I should definitely have a good enough cpu to run this on the lowest settings without this happening.
Developer Reply
I have a pretty crap machine and it works OK for me, so I'm still not entirely sure what's up with that.
Apr. 21, 2011
Cool concept, but I gave it up after a few random twitches into -$500 mission fails. A penalty for failing in a game where random factors matter alot is not a good idea.
whoa, don't waste any money on the jackhammer. the enemy bots start kiting yours hehe
Mar. 29, 2011
This game taught me i need to drink more blue fluids, that stuff gets to be a real pain for the germs :D
Feb. 04, 2011
EddySc, if you hit P you can pause and change the settings. it started slowing down on me too with all the chaos hehe
Jul. 04, 2009
Nice game! Here's the grapple star for the guy who was asking: http://www.king.com/games/splitter/viewer.jsp?w=07050803570404
May. 16, 2009
It was quite fun. The controls were mostly cool but space bar ended up being a bad button for me, when i'd accidentally click outside the game and hit space, it would scroll me to the bottom of the page pretty much ensuring death. I didn't end up killing the boss due to this but i still had fun overall. Good job :)
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