Great Developers. I originally gave this game 3 stars, it crept up to 4 stars when I found myself coming back time and again. The attention the devs are giving it has now made me re-rate it 5 stars. Well done.
Good ideam badly implemented. All 30 levels completed without combining any ninjas... That's not a strategy game. Rebalance so that combinations are needed and this could be a great game. For now it's 1 out of 5.
The upgrade splatter keys were a bit awkward for me. Can you make the upgrade splatter keys customisable as well as the movement keys? Or even better - have it so you select which upgrade splatter you want 'equipped' using hotkeys and you can fire them with a mouse double click.
The game lulled me into assuming it was way too easy and boring at first... Then level 5 hit and I realised I hadn't made the 'perfect' route... And that was before the passenger train in level 6 :O the game has potential - I'd like to see more types of signal further on.
This could be a good game. Would be good to be able to hold mouse click rather than repeatedly clicking and the closer the cursor the faster the boost (except more erratic). And it would be good if you had more planets or were unable to stray so far from your home planet.