And... AwkwardFish and Kmax are especially noteworthy. Make sure to check out all their songs. (For example Kmax made Sadja's Soul, the intro and main menu theme, and AwkwardFish made the World 5 (dead forest) and Journey End level theme songs.
Oh yeah, and that unbelievably awesome music you're hearing... This game was made on Newgrounds. A compilation between Michael Swain (Graphics), The-EXP (Gameplay), and some great people on Armor Games for the rest.
Sigh... I'm back. Good to see SeppuKuties has jumped up on the overall puzzle ratings a bit. Was on the third or fourth about a month ago, its on the second now.
Yeah anyway, here are the levels again...
Level 3 (1 - 3)
Level 4 (1 - 4)
Level 6 (2 - 2)
Level 11 (3 - 3)
Level 18 (5 - 2)
Thats it. People, etch it in your minds and get it straight. Those are the five you HAVE to die on.
Well unless you are one lucky son, because 5-2 has been completed before... kinda sorta barely...
Wow... does nobody understand the concept of a good puzzle game? Go play Seppukuties, Portal, Shift, or hell, a jigsaw puzzle. This is a drag-and-drop monotony... Got to level 18 before boredom claimed me.
People who do not like Seppukuties: Think they are too "cool" (sickening people) for cute things, don't understand the concept, think they are moral people by saying this is disgusting, and can't find the mute button... which is at the bottom left of the screen. (Or its not, if it isn't then it is unlocked on level 19, an extremely easy feat to get there anyway). Have fun, and make sure to rate people.
This is THE puzzle game... Fantastic Contraption is obviously a puzzle game for example, but its just not very fun or rewarding. Factory Balls 2... is just plain unenjoyable for me and my friends (Critics in the making we are). I don't know why people enjoy them (other than the stupid arses who suck at puzzle games of any real sort). But Seppukuties is: Just the right length, Creative (With the whole kill-yourself-plenty-but-attempt-few thing), Rewarding, Cute (Surprise, surprise, surprise), with a minor Story-Line to boot, the only Story-Line since Portal: The Flash Version... which is a Flash Version of a game with a Story-Line.
I wanna know what game the people are talking about. Like Kink. Which game does he mean? Anyway, Achievement Unlocked was a fun interactive achievement list.
Explanation: The way the inhabitants speak is NOT another language. It IS gibberish. Anybody who has played Sims would call it somewhere around Simmish though. The makers of Another Day never had their characters speak at all, and putting in Iconic speech at all was fairly generous, or a requirement for the context of the game. Calling this game gay, saying it sucks, or saying you want to rate it an impossibly low number shows immaturity, disrespect, and apathy. Of course, those stupid enough not to be able to play through the game wouldn't like games of this sort anyway and also are unlikely to be intelligent enough to read this entire comment. Cheers to that.
Anyone who says this game sucks... play it through, your on the first or second stage. Denial, then Anger, then comes Bargaining (Please give us some badges!!!), then Depression, then Acceptance. I already went through the first four by watching the Another Day series. Acceptance ftw.
Graphics: 10/10
Ease of Control: 7/10
Gameplay: 8/10
Music: 10/10
Sound: 7/10
Voice-Over: 10/10
Story (Another Day): 10/10
I'm not seeing how this got below a 3 average. I give it a 9.5/10 easy, or if its up to 5, that means 5/5. Good work Dim, you've come a long way.