I love the Medieval series, and I totally understand that Kong can't make a "best of the year" only with VasantJ games. So I'm thinking: we are in the middle of 2020, and I think I can say that this game (Medieval Chronicles 8: Part 2) is the one that deserves to be in 2020 medal. Really, this game was epic: 2 investigations in one game, a discussion for a case solution, a dimensional debate, an incredible plot twist and a secret scene that is a must have (if you didn't complete the minigame, play it again). In fact, this game deserves 2 badges: one for game completion, another for secret scene found.
A tip for everybody that wants to report the missing achievement: click in 'Report a bug', then change it to 'report a missing badge/medal/challenge'. I did it and now I'm waiting for them to answer me.
Ok, I love this game (and the first one), but let's point out what I miss: 1- I miss a "trophy room" that I can access anytime I want (and not only after completing levels), because doggos; 2- I miss the possibility of revisiting a level I already completed and simply have its image unscrambled, because pictures; 3- I miss the old format where each difficulty had its own set of images, because more pictures.
@tun0010, it is logical: the other level missions are about hitting enemies, reaching a level, collecting gold and kill the boss. For all these things you need to shoot things (no peace and love). The Undetectable achievement could be implemented in all levels, though.
Well, I have just beat Extra Levels #9 and #10, and I think they are easier than #8 (#10 is almost as hard as #8, but #9 a lot easier). But maybe that's just me. Anyway, it's a very nice puzzle game, I love the pictures, I feel very rewarded when I complete the levels. Maybe a feature where we can see the picture instantly after we complete the puzzle for the first time?
Levels 9 and 10 are harder than 8, but I'm not a fan of the 8 looks too. In the end, I had to leave it in for some easter egg, but looking back there would be other pictures that could fit better.
This is it. Hard badge with all levels done without "print and redo", most of them (including level 28) with no mistakes on first solution. It is possible.
@LordKhan, so, if the creator wants puzzles to be solved with no mistakes on the very first try, he could make a kind of a 'health bar' (like 3 hearts) where, when the player puts a wrong number/color in a tile he loses 1 heart, and if all hearts are lost it's game over. Not the best design, but I can see that some people must be forced into Sudoku to actually try using logic.
The 'No Mistakes' star is what gives meaning this game's name: PuzLOGIC. Every single level can be done on first try with no mistakes (that is how I'm playing it), all you need to do is use some math and... logic. If you are doing it trial and error then printscreen, you are not pushing the game to its limits. But of course, you people can do whatever you want to win the game.
Hi, thanks for playing. Thanks for the tip.