What really is unnerving, is how quickly the screen closes, after the city has been destroyed. That way it's almost impossible to collect all the money laying about.
Hmm, I feel kinda bad about massacring all these cute tiny dungeon creatures... no wonder those goblins are mad, if ever by-passing dungeon divers kill off all of their kindred...
Hm, some kind of bug seems to have happened to me. In the first mission on the planet, while shooting about in the outskirts of the crash-site, the weapons-screen suddenly came up. (Toggle Q) probably hacked on about one too many keys at one time, so the game froze...
The Tutorial seems to be broken for me, as it only pops up after I'm starting my first battle but then drags on and on about all of the games functionality. Weird.
The comic in which the story is told is nice, as the art is catchy. Also the music seems nice, also absolutely unfitting for this slaying and mid-air fighting... the game itself is sadly an absolute waste of time.
Why not simply make a nice web-comic out of this one? Could be great!
It looks as if you put a lot of work into it, with all the neatly designed interfaces and the characters, but really — ingame you just walk around a map and leisurely kill some kind of bug-like aliens that come running towards you.
Maybe assign jobs to the other team members? Like build a fort, be a medic, support, etc. Give this game some kind of a meaning...
PLEASE take out the weird voice samples when performing attacks, I can imagine that it was done in best intentions, but really, it kills the mood and gets annoying. Rather add some awesome soundtrack music, please! ((—:
While I can already see that all that #kaocre said is true, this still is a game with a lot of potential. It's got nice retro artwork, a brilliantly retro soundtrack (really, where is this from!?) and the animation holds much vitality. It's a solid game in other words.
But yea... an overall storytelling would make this one more than just a grind / waste-some-idle-time gameplay.
Get this game a player-visible roadmap and versions and you're good to go awesome.