I finally got the disassembly feature working by throwing away a lot of materials.... However, the items you get for disassembling equipment are one or two, regardless of whether you are strengthening the equipment or how high the materials required to produce it are. Mteal, Fasteners, Torn protective suit, Rubber, Leather, Glass, Sheet metal,Ammo20.
This is the result of throwing away almost 2000 materials!
tetos1995 and shadowhack99 are hackers. Other sane people are charging money to enhance their equipment and stats and using various strategies, some of which you can find on Discord
Research (+Agility) is not reflected when resetting status. It was added to the status by refreshing the page, but without realizing it, I assigned the wrong points and had to reset it again... If you do reset, I recommend you to refresh the page once after resetting:(
Pumpking can get the skill (RunaWay Fire +1) from M4. The effect is "deals 70 damage to 3 random enemies within the attack range." If this were dependent on your damage, it would still be useful, but it only deals 210 damage in total, which is less than a normal attack.
We finally completed upgread to lvl 11 workbench the other day! (Apparently this is the final one now).
Please check the Discord for information on how to get to Lv11.
One improvement brings the armor to +12. I believe it will eventually be +14. It will be stronger than the armor sold in the sale, except for the heavy production cost.
@LuigiMariano. you don't need 6000 strength. My HP is 2405, but with more luck I think I can beat 90+. I can't tell you how because it might be a bug and it might be fixed and I don't want to add more rivals (not hacking by the way:))
The bosses you need for the Impossible badge are the enemies you can select from the "TheBoss" tab in the lower left corner. If you try to get it without paying, it will take more than a few months.... I'm almost at 20Lv and it took me more than 2 months to get it even though I paid for it and kept the best equipment and the best stats...
For Chapter 1, raise STRENGTH to 5 (you must have a movement range of at least 3 to run away from enemies). After chapter 2, STRENGTH should be raised to 10 (with a movement range of 4, you can escape from green enemies by following the best movement path), PERCEPTION to 5, and DEXTERIY to 7 (both are required for the skill). After that, you should raise it to INTELLIGENCE (in the latter half of the game, you will have to deal critical damage to defeat more enemies anyway).