just a few suggestions i thought would be cool/helpful.
1. add background cards that give advantages/disadvantages
2. a better search/view in alliances so you can see how many members/their deck strength before you attack their alliance, and during the assault.
3. less forced grinding(i don't want to play the same battle 30+ times, so maybe after the first 10, upgrade the enemy cards or just do away with 30+ fights, and just let us come back and grind if we want)
4. a trade system within alliances would be nice
5. more cards to unlock when you add an expansion
overall a nice game though
so i've been playing this game on and off for a year, and i always thought the spots where you play your cards where sword(or bow)/question mark. i finally realized it was a staff for magic. wow.
found a glitch, maybe just me, but when you come back to chaper II and try to complete levels on hard mode it comes up with a problem menu and refresh your page
A very enjoyable game, but just one suggestion: instead of the same music track throughout the song, maybe each checkpoint change it, or different colored boxes make different songs. other than that 5/5
That's what power cards are for ;)