Haddock's Comments

Game comments and reviews

GemCraft

Jul. 10, 2008

0

BLOODWOLF, you cant seriously be talking about the final epic boss - there is no way in heck that you could have possibly killed him in one lap with a single grade 7 - thats quite literally impossible

Sonny

Jun. 12, 2008

-1

is there going to be a sonny 2? the storyline leaves it quite open

Sonny

Jun. 11, 2008

0

how come i get no experience from killing the shadow bosses more than once

WHy does every1 seem to h8 this game - its brilliant! 5/5

Bubbles 2

Jun. 01, 2008

0

I agree relam, i mean look at ownage94, he blatantly cheating, (as are all the others, but hes just dumb) with EXACTLY 10000000 - I mean you couldnt get a round number like that even if it were only like 1000!

Music Catch

May. 30, 2008

0

adam111 - u say too easy - I dont think its meant to be HARD, just fun and relaxing

Nano War

May. 25, 2008

0

great game - love it - just the right difficulty 2

Music Catch

May. 25, 2008

0

seriously relaxing game - i love it

Kongai

May. 24, 2008

0

why is it that im better at 5 than 3 card?

Drone Wars

May. 23, 2008

0

OK it was just a bit slow - fair enough

Drone Wars

May. 23, 2008

0

Stupid thing - got 200 hundred on survival mode, got bored and let myself die - submitted it, but havent got the card (and yes i have got the other tick

Orbular

May. 18, 2008

0

Game set what the hell does that mean? It came up with game set so I didnt get badge. Secondly , why the hell do you lose a life when you lose one of 2 balls - thats gay

Kongai

May. 18, 2008

0

I agree, Helene is overly good

Chronotron

May. 14, 2008

0

cancel that

Chronotron

May. 14, 2008

0

22?

Stucked in space

Apr. 30, 2008

0

Brilliant game, ceemeeir, specially for first try, one thing I would suggest is to use better Hit Detection methods next time - There's a class by Grant Skinner (search for him on the internet) that gives decent hit detection, which can add a real edge to scrolling shooters

Onslaught2

Apr. 27, 2008

0

xSoulx "Haddock the modifiers dont affect the railgun or the sniper" Oooopppss!!! SOrry about that, didnt realise. Still pretty awesome, though, just remove that little embarrassment from my strategy!!!

Onslaught2

Apr. 25, 2008

0

PS what's a cambonly do?

Onslaught2

Apr. 25, 2008

0

I got a pretty awesome strategy - put 2 blue ones on either side of the entrance and max one set. Then put 2 tasers a little further along on one side, with space for modifiers in between, and max them. Then opposite these, out two rocket ones, and max them. Then put rate and big damage modifiers, one in each gap, and max THEM. At some point add more tasers further along, or possibly replacing the so far unmaxed blue towers. Finally, after that, pile in loads of blue towers and max them so they combo all the time, and the ground ahead will be littered with mines pretty quick. Then press space like ten times and you get loads of money and kills, but they dont get past the mines. Finally, once you get the rail gun, pile that in whenever you can and max it, always with a rate and big damage nearby. Just keep adding them and more tasers at the start to slow them down more and it will be awesome.

Minimalist, just play nothing for one song