On the specialist map Antimatter Production and Geothermal Plant say they divide costs by 0.01 but dividing by a number between 0 and 1 makes it higher not lower. What does it actually do?
The number killed doesn't update unless you press autokill. This means you can refight completed enemies to rack up extra stats. It can break the game if you keep playing the best rewards.
Science gain is too low in high tiers. I have all clovers in the museum up to and including tier 8 but I only get 16,337/s which means the next unlock will take over 7 hours. Up until this point it was relatively quick. This seems like a bit of a jump.