Search for your favorite games...
Game comments and reviews
Feb. 25, 2011
Thanks for the comment. The click to fire is a design choice as I'll be putting in different weapons including an automatic fire so this is meant to represent a pistol. The aim is to have the circle replaced by a walking human sprite once I get the artwork started, which is why I've avoided acceleration, I may put a bit in later to smooth out the animation. A positive ending is a one I may put into v2, the final game should have a persistent world but I can put it in for the smaller, self contained games.
Feb. 20, 2011
A nicely done game, damn smooth graphics and interesting tactical gameplay. Would be better if you added in persistent displays for movement a graphics for ability line of sight. Plus some music couldn't hurt. 4.5/5, looking forward to the next one.
Mar. 01, 2010
Beautiful and poignant, the younger audience may not understand it but I find artistic flash games amazing
Nov. 25, 2008
I too just lost The Game Dammit
Log in to access your games, badges, and more. Create an account to track your progress, earn badges, and join the community.
Use at least 10 characters with a mix of uppercase, lowercase, & numbers
Please check your email to verify your account. You'll need to verify your email before logging in.