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HappyWhippings' messages

Public messages for HappyWhippings

avatar for novaops
novaops

May 30, 2014 4:56pm

ill be glad if u teach me about unity i want to make halo unity but i know as a good working dev i know its really hard to make games wih unity such as other engines as well hopefully when you see this message ill touch back with u soon you know me ill be on kong all day
Hope to talk to you again HappyWhippings Nova Out!!!

avatar for novaops
novaops May 30, 2014 5:14pm

ok thsnks for the advice i will see if i can come up with a title like plasma Fall or Into the void

avatar for novaops
novaops May 30, 2014 5:14pm

:) are you on by the way

avatar for novaops
novaops May 30, 2014 5:18pm

or i can go with my friend flashdenmark who is making halo the final war thats coming too kong i would be happy for you too play my friend is talking to microsofts main office right now until we relea…

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avatar for baconater24
baconater24

Jan 14, 2013 1:57pm

thanks for the help

avatar for masokaso
masokaso

May 16, 2012 6:42am

nice job on block sack ;)

avatar for HappyWhippings
HappyWhippings May 16, 2012 6:43am

Thanks dude! :D

avatar for Magekind
Magekind

May 9, 2012 2:50pm

Yeah. That’s what the old Ghost Recon does, uses the mist for draw distance. Neat trick, really, and if you make the mist close enough, put the draw distance outside of it, so everything scrolls in smoothly, without the player having to see it in bits and pieces. Just thoughts. I left off programming a couple years ago, so I can’t offer any technic…

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avatar for HappyWhippings
HappyWhippings May 9, 2012 2:55pm

I think that’s where I got the idea for the atmosphere from. THere was one map (battleground or something) where there was lot’s of fog and we used to play it because it was the only one that would ru…

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