? I realize that you're trying to get people to watch your series, but the fact that I had time to get annoyed, compose this, and post it, and the opening cutscene STILL hasn't wound its way to whatever conclusion it's getting to is a bit of a problem. Seriously, work that in as smaller chunks of exposition or something.
Jesdyn, it's clearly not a demo. That said, to the lads at berzerk: Knock it off. Locked content is rude, and ultimately self-destructive. You've taken your first step to being King.com.
1/5. Attention king.com: STOP posting games with giant links to other sites in them. In this case, it's the more button. It's getting to the point where I won't touch anything you've developed because there's always some blatant hit fishing going on. Enough is enough.
enough with the "OMGOMGOMGcheckoutoursite" spam. If you have to post broken versions of your game on other sites just to drive your own traffic up, you're doing it wrong.
Awesome game. One tiny thing: collision detection at high speeds is terrible. I'll admit it's pretty cool watching stuff flicker by while you fly, the fact that nothing really happens until the last 10% of your shot because you're just blasting through stuff is kind of a letdown.
So, have we figured out why the ball is traditionally launched from the paddle on restart with breakout games? This could be addictive if it wasn't for the frustration of watching 5 or 6 lives fire down the drain once you slip up once. Also, lead the game in with a countdown, or throw up the word 'paused' or something. As you can see from other comments, some people are having trouble figuring out that the game begins paused. Good attempt, needs serious refining. Keep Trying!
So I guess people don't really think of this, but there's a whole pile of keyboards that have browser shortcut keys for forward and back mounted right above the left and right arrows. Basically makes it impossible to play browser games for any length of time, because eventually you'll clip one of those and navigate away from your game. Not a flaw in the game per se, but add the really bloody annoying isometric controls, and I made it all the way to level 3 before that happened. Mouse and isometric? Great! Keyboard and Isometric? I put up with it on the Amiga because there were no mice.
Cute game, good graphics. Needs to be longer. I like the idea of not being able to get to full upgrade before the final round, but maybe add a level after that where you've got max gun upgrades and see how long you can last, survival style. Oh, and the obligatory "needs badge(r)s".
You know how I lose, every time? I get a good tower going, I get clicking on some low-down clones, your stupid website opens in a new tab, my browser pops tp it, and by the time I get back to the game, I'm dead. It's a hilarious concept, pretty well done, but *GET RID OF THAT LINK!*
Why does it moo, and what does mooing mean? Are moos "cows", or is that what it does if you've got neither bulls nor cows as a result of your guess? If these are the more detailed instructions, you've still got some work to do. I suggest a small non-interactive demo where a person can watch a whole word being solved, so that we can see what the output looks like in a few different cases.
OK idea. No play balance, and if the point of the game is the arena fights they need to look better. Oh, also IT'S NOT A GAME, IT'S AN AD YOU CAN PLAY.
Using firefox. Can't tell what my opponent's equipped items do, as I can't mouse over the item while the info box is on screen (not without a gigantic monitor, at least). Other than that, good game.