All I read about this is negative, went in myself to check it out expecting something like Last Stand: Deadzone, and was disappointed as expected.
Another Kong-Approved game where it's a clicker designed to siphon cash from the pockets of fools. Doesn't appear to have a very long lifespan as well. Yuck.
I figured out the Alchemy system. Use Resource Guide, at bottom of page scroll to Alchemy tab; there is one part you need. The formula is Material times Hall plus Element times Action. (M*H)+(E*A). This is on the Spreadsheet.
Materials and elements have different "Power" levels. Halls have similar values and actions are small. Your goal is to do a math equation to find what material or element you want.
Why does Silver in Waterhall with Quephorus using Sublimate work? Lets do the math using the (M*H)+(E*A) formula: (90*2)+(50*0.5) + 205.
Using the spreadsheet again, 205 is the value for Queplinium.
You can make Lead into Gold. Lead is 75, we need it to be 125 somehow. Earth Hall (75*1.5=112.5) and Sublimate Oxyquen (25*0.5=12.5) equals 125 and gold.
Nickel in Firehall with Oxyquen Sublimate ((65*2.5)+(25*0.5)) for Sahotite (175!)
Tin in Fire hall with Carquen Sublimated gives you Quephorus
Mercury in earth hall with Carquen Sublimated gives Platinum.
@PureAwesome Hounds House needs a key, should be with him in Higashi Canyon Floor in Higashi Woods; The alchemy table you can search up, the one I use is https://docs.google.com/spreadsheets/d/1xk1Vl20ef49lBdyQjQZDyErK40Rlle8UP2yIzW3C3-E/edit#gid=868997550 and the only worthwhile reaction is Lead at Earth Temple with Oxyqueen and Sublimate to get Gold.
You're welcome.
Eh, its alright, but weird. I beat it in two families, once I found out what things do, and where to make the most money. I also had the rotation and selling bug, but to get around it I'd just save and reload the page.
This is the final proof. Kong is MAKING money off of these games from some sort of royalty otherwise THEY WOULD NOT BE BADGE QUALITY. There are SO many games now that just make me want to NEVER come back here now, from crappy Card Games that just cash cow, to VIP BS and Stamina. If i wanted to pay for a game i would NOT go to here. ESPECIALLY when it is a VIP AND STAMINA cost. If i had to pay $20 to continue playing ANY other game, like every hour or so, that means some games like Skyrim could rack up $20,000 for the whole time i have played. Good going Kong, you did it again. Congrats on being one of the biggest sellout flash sites on the English speaking side of the internet.
Extremely story driven and cuts off VERY abruptly and more swift than i have ever seen, just when i was getting interested, the game is LITERALLY OVER, LESS THAN 10 MINUTES! Im sorry but potential or not, this is not a "Metroidvania" in any means, having an open area to explore for more potential, this game has maybe one branching path that literally ends almost immediately.
TLDR: Game is too short and has a world to HEAVILY expand on. 1/5 for most parts, 2/5 at most for making a good story.
that feel where darkness is your only friend due to 10k damage per hit, 7.00 attack per sec, max multishot/bounce w/e other buffs, against a 13 mil universal.
Wait, classic CTF is not this CTF? ok there is no explanation of rules in missions but CTF you DONT NEED your "Flag" back at base to score? The whole reason why this is a thing is to PREVENT a half and half rush for ALL MAPS (half the team going for both and neither encounter due to them having ATLEAST two paths in almost every CTF scenario) This really is a hate for most players who want to take games seriously, especially Shooters. Not only that but almost every other issue i've had has been encountered if not talked about (dont even get me started on Tanky McShotgun builds from SFH1 SFH2 and NOW SFH3 being the ONLY GOOD VIABLE ONE DUE TO SIGHT RANGE)
Was probably a pretty mediocre MMO, Kind of like a customizable World of Tanks. Problem is, the AI is really shit, and all the ships are pretty much the same. Which wouldnt be bad, but you need to have 1 of a previous item to get the next. Which adds up quickly. A blue laser isnt 600, but infact 1200. and you will get pitiful rewards. New ships dont matter much, seeing as most are the same anyways, just with a few more cannons.
who does not love math games? we have great RPG's all around and im sorry, i find a 2/5 on this for several math based reasons making it TOO easy for a player to just gloat at how powerful they are, first, chrome, USELESS EXP WASTE. Second, HP gain, you get 100 hp and 1% heal at the start, that is 1 hp gain per heal a total of 5 in combat. useless, now upgrade it to something like 1000 and 10%? woah, 100 hp, how about 50 invested points? 50k hp and 50% hp gain. i dont know about this, but getting 4 strength is useless when hp goes up by 100's. precision is good early, get hp, then MASS agility when you get a safe hp, the dodge crits are easily the reason why damage matters, beyond that STR, move speed, chrome all are useless while you just get MORE hp heal each usage, good concept but scaling is just THAT bad for half the stats.
Its a medeocre Ubisoft flash game. Starts off quick, and just as fast its taken away unless you plan on watching to catch chests sitting around in fields. Unless you like clicking twice and playing once a week, you need to pay to play or sit down and wait for RNG to play fairly. Which it wont.
10/10, rotate mouse until lines appear, make random shape by having lines get thicker closer to solution pixel, Pretty game, sadly a 1/5 IMO for being a pixel hunt.
Great Swords for Lyfe it seemed for me, went and was like "why not? get some regen, EXP boost first, some soul gain, straight DPS after." Beat the game in under 45 minutes.
SilenGames: ATTENTION: It’s old game with new landscapes and higher difficulty. There is no new gameplay features.
Thanks for the heads up, Don't need to read more to know it has the SAME ISSUES.
i see this "Convert needs better wording" and i got it within seconds, it says "convert #" with a % sign, when it hits 100%, clicking down RAPIDLY from like 6000%, it makes me realize the "Convert #" is LETTERS, I see then "into $#" So simple, yet people don't want to play the game for a dictionary clicker, its like it reminds us of something we DONT want to do. IMO DONT MAKE A GAME OVER DICTIONARY!
Flat out, This game is great but has some issues that just are silly, Best issue I have so far is the lack of Tools and Cars. I currently have a ~40 Quadrillion people and my consumption rate of tools is in the trillions almost a quad itself, and the gain is somewhere in the billions, there will NEVER be a way for me to gain enough tool building to EVER reach the consumption rate, lets not even talk at how much it is for cars.
War is something that I just don't get, it is VERY easy to do but gives HUMONGOUS reward, Money gain, Food gain, Knowledge,Weapons ALL OVERLY POSITIVE from the war, So much positive gain for all of them but weapon. The war makes up 99% if not pushing 100% of the reason my nation lives from food (42.08 food from war, Cant even measure the food i gain from my own nation).
Great game, but has SERIOUS end game issues.
Are you using 104?