Can we have some sort of "autobuy basic stuff"? I mean I am at level 29 and I have to click all the techs from the begining... Also I like new save button! Its quite clever!
Two days ago the pace of the game was great... since yesterday it is slow again. Can we get faster gameplay? If not please delete my account on your PlayFab site.
EDIT: Costs have been significantly reduced in 0.11.4. I hear you! A balance fix was due to be released yesterday to significantly reduce upgrade costs, but got delayed due to Internet issues on my end. When it goes live tonight (about 5 hours from now) - it will reduce upgrade costs by about 65%, especially at higher research tiers.
Rules of healing that should be applied:
1. Heal if total enemy attack (lowered by the armor) is greater than health even if that means not using fully the healing ability. For example I got 250/600 health, enemy attack is 260 and I got ability to heal 400. Currenty the hero will attack and die.
2. (With multiple heroes). If enemy can be defeated with single hit (or less attacks than number of heroes), "spare" heroes should use healing. For example with two heroes, when first kill an enemy the round is over without action from the second even if he is missing some health. Turn is partially wasted. First should use heal, then second should kill last enemy.
And still - game is way too slow.
Barbasu don't lie to Sydor01. You did nerf our progress by removing ALL our artifacts and refund just a small parts of gems we spend on it. All I wanted is FAIR game. Hard reset and not coming back.
I did not nerf anything, there was a bug that happened to certain people, which i tried to reproduce but couldn't. There were two gem packs which in total refunded more than was lost even if you had all artifacts maxed.
Same here, lost all my artefacts. I had turret flat damage on lv 25 and now i could reach only 10 with gems... what a push back in gameplay. Will you fix this?
I will try to add it but I can't promise anything. Will update.