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Game comments and reviews
Mar. 10, 2015
Why can't I get back to the shop after I beat the game? Do I have to deliberately lose if I want to finish leveling up the family?
Kudos to whichever member of the family it was who taught Sparky the "heal" command. (Good thing dogs can't spell...)
Jan. 19, 2014
I like to think of this as Stormshadow training to take out Snake Eyes.
Dec. 19, 2013
Good game, but would be better if I could see weapon stats, and if weapons were more balanced.
Jul. 14, 2013
"Peace." You keep using that word. I do not think it means what you think it means.
May. 09, 2013
Seeing the ship made it all come together for me. No wonder the computer didn't respond to my request to "open the pod bay doors." Well played.
Apr. 29, 2013
For those clambering for a "sequel," try Into Space and Into Space II. This seems to be a remake of that, using much of the same art, but with less responsive controls.
Mar. 31, 2013
Call me crazy, but next time, maybe you should just have the guy who placed the order hang around for a few minutes and bring the burger back.
Mmm. Frozen burnt grass-stained burger that's bounced off every person and object within at least a mile. I'll give you $1000 for it.
Feb. 02, 2013
It's a good game, but it would be really nice if I could see my weapon stats so I could have an easier time figuring out what's worth upgrading.
Dec. 15, 2012
This is just the right level of frustrating. Well done.
Dec. 12, 2012
You're just determined to mess with my dyslexia, aren't you?
Dec. 06, 2012
"You don't even know how you come back, do you?" Well, based on the background, I'd say my secret identity is Dr. Fraiser Crane. So clearly I'm coming back because I'm in syndicated reruns.
Dec. 05, 2012
I kept wanting to fix the horseshoe. It's hanging upside-down. It's supposed to go the other way to hold your luck.
You can use the map to move to any previously explored room. Just scroll to where you want to go and click the name of the room.
Nov. 26, 2012
Fun game. But I still don't understand what triggers a "superb" or "amazing" slo-mo shot. Would also be nice if we could see the vehicle and upgrade part stats.
Nov. 22, 2012
I was going to give this game a 4/5, but then I saw FSM. And that's worth a full extra star.
Nov. 17, 2012
Very cool game. Gorgeous graphics. My one complaint so far is the knife training missions. It's the only weapon that doesn't have infinite ammo. Throw the knife, and there's nothing more you can do. It takes a lot of patience, and sometimes the game decides the throw the knife anyway. More to the point, the level doesn't end unless you hit ESC. But there's nothing you can do. Can't even use your fists.
Nov. 14, 2012
Wait a sec. How come there's a "survival" mode when the main character is Death?
Oct. 20, 2012
It's a good racing game, and I'm glad not to have the way overplayed emphasis on drifting, but if you're going to give us challenges based on nimble driving, maybe you should give us a way to upgrade the car's steering/handling?
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