This game should not be as moraly painful as it is. There's just something wrong with toying with their emotions and forcing them to fail, and killing them.
I do love the concept of a game that forces you to master the mechanics rather than buy a bunch of upgrades. It's just that the lives system is a tad unforgiving at times. Adding on to that, getting those mechanics down takes time, and the learning curve is a bit steeper than it should be. If perhaps there were a few more lives, or if the extremely difficult sections didn't arrive so early, it would be perfect. As it stands, it's just a really fun but flawed game.
This is completely unoriginal, uninspired, and uninteresting. The only redeeming feature is the badges. Other than that, it's just pathetic. Also, nice job stealing sound files from Team Fortress 2.
Did the makers of the game think that making an inconsistent control mechanic, annoying noises for voices, and combining it with an "Are you sure?" screen for when you need to start over was a good idea? If they're stupid enough to make this game, I'd say so.
This game is better than any game In existence. The art, the music, the message, the design, and the simplistic nature of it just make it irresistible.