That the character moving was decided by the mouse point being outside the borders of the character animation, instead of outside the center, means that minute adjustments to dodge things is impossible, leading to really annoying deaths and bad controls
Great game, but it appears like some of the 'notes' have been placed in reverse? In keyboard style, if you hit slightly after the beat in some sections, rather then getting a perfect on the note being played, you get a miss on the next note. I dunno if this was intentional, but I uploaded a photo of the issue I'm talking about http://i5.photobucket.com/albums/y174/DarkSkaners/DJManiax.png