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Game comments and reviews
Sep. 28, 2016
Very well-designed idle game, good job. Wonder if there's any plans for adding further artifacts. Strange how early in the game that feature disappears. Was nice having smaller things to chuck excess diamonds into before a reset.
Aug. 23, 2013
Aw yeah. Hard badge for something I achieved long ago, lovely.
Aug. 18, 2013
5 Minutes for the points equivalent of a hard badge and a very enjoyable game. Thank you.
Jul. 26, 2013
@LovelyKit, climb up the wall like a thief. Jump against the left side of the screen adn work your way up
Jul. 20, 2013
Your style really stands out. This and "A Duck Has An Adventure" have got me wanting more. A refreshing and unique game. Many developers are trying to re-invent the wheel, while you're over here making hover cars. :)
Jul. 09, 2013
I don't know what those things are, but I sure am glad they're filled with money.
Jul. 08, 2013
Another bug in the tower. After defeating the voidwielder I'm caught in an animation that looks like headbanging. At first I thought it was celebration, but now...
I'm stuck in the stone tower... One of the zappy things in the middle is consecutivel zapping me so that I can't move. It does such little damage that I automatically heal up before it hits again >_<
Jul. 07, 2013
"There's a faint tick-tock sound coming from the reptile." You really put in a lot of effort making all these references, this is really a work of art.
"A sideways robot-head window" I love the subtle sense of humour in this story :)
Developer Reply
Ahaha! You're the only person, so far, who noticed that one ;) Or at least mentioned it!
Jul. 04, 2013
This game was unbelievable unbelievable unbeLIEVable unbelievable!
Jun. 24, 2013
Love Nerdook games, but for some reason when you replay an older level you have to restart from that point.
Dec. 14, 2012
Hahahaha I love the flying spaghetti monsters
Dec. 13, 2012
Specific language servers would be nice. This lack of communication is killing me.
There should be some benefit to trophies since going back and getting more with other characters is optional
Cretaceous Park 1-7 is quite difficult to click on
Dec. 11, 2012
@Tarrock, amount of deaths isn't always a reflection of how good a player is. Also, when you buy a new class it is back to level one with you, so it's possible that they were a low level :)
Dec. 05, 2012
Great game and upgrade system but a few things I'd like to ask for in any future developments either in this series or another similar series you may happen to develop: A storyline would be nice, I enjoy zapping the hell outta everything but why am I doing it? Also, a way to heal towers, such as zapping it with Tesla or even towers that send out some kinda healing pulse would be great :)
Nov. 26, 2012
It would be nice if you could choose favourite settings and when you search for or create a match it automatically goes for those settings :)
Nov. 23, 2012
Wait... so if I miss an epic weapon, that's it? I can't go back and try again? D:
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