The coin collecting final level is very clunky and unenjoyable. The scrolling is too rushed and the controls aren't responsive enough to play it. I found myself holding down a button and receiving no response ending up in missed coins. I know the intended effect is for it to be hard, but when I'm pushing buttons to quickly for them to be received then it's either
a) too fast
b) a bad game
And this isn't a poorly designed game. It has a great concept, but the scrolling aspect on the last level of the collector game is terrible
As an older gamer this definitely wasn't for me. With slower reaction times this was difficult just because my reaction times aren't quite as sharp as they used to be. I thoroughly enjoyed the game up until I felt I just couldn't time the switches right, and then I was sad I had to stop. Good concept, but I'm old haha
The reasons why this game is lacking: the enemies have items that you can't unlock. You don't get any money even if you lose, which means you have to farm repetitively. Enemies can kill you on their back swing. The enemies with spears are overpowered. Your team sucks in team fights; they should be able to be disabled. Every time I try and jump over an enemy, the enemy jumps. The bows definitely do not have as high accruacy as it says.
Block!