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Hessier00's Comments

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Paper Dreams

Play Paper Dreams

Mar. 13, 2012

Rating: 1

This wouldn't even be particularly bad if the controls were even vaguely responsive or accurate. As is, however, it's particularly bad.

AWOL.

Play AWOL.

Aug. 22, 2011

Rating: 323

The random forward roll-overs due to weird physics interactions with infantry corpses is a fun-killer.

Wonderputt

Play Wonderputt

Aug. 15, 2011

Rating: 2

A really great concept, well implemented. The only (hopefully constructive) criticism I have is that some parts of the "course" are heavily used, morphing repeatedly into hole after hole, while other large sections are used only once. I think a 36-hole course could easily have been fit into the same space just by adding more of the same whimsy that fuels the first 18 holes.

Lucky Tower

Play Lucky Tower

Nov. 01, 2010

Rating: 1

Fun game. I would have given it 4/5 stars, but the Loituma cover for the ending theme music earned the fifth and final star.

Madness: Premeditation

Play Madness: Premeditation

Sep. 27, 2010

Rating: 3

Interesting concept. Nice art and music. Unplayably bad nonetheless.

Zombie Exploder

Play Zombie Exploder

Jun. 07, 2010

Rating: 0

Completely unplayable garbage.

That Gravity Game

Play That Gravity Game

Mar. 16, 2010

Rating: 0

I'd give it 4.5 stars if I could. It's a very smooth, self-consistent game. My only criticism is that the first 10+ levels are "Tutorial", really, and then the game doesn;t really start pushing the concepts until the last few levels, and then it's suddenly done. Another 20+ levels would have made this game a shining example of its subgenre, imho.

Mad Karate Man

Play Mad Karate Man

Mar. 05, 2010

Rating: 0

Oh please ffs give better instructions....instead of random Engrish that you have to read while trying to play a reaction-based game

Isoball 2

Play Isoball 2

Feb. 21, 2010

Rating: 0

This game is alright, and I want to like it more, but the fact that it's a 50/50 bet at any given moment whether or not my mouse clicks actually get recognized make the play experience more annoying than fun (and make lvl 50 impossible).

MegaDrill

Play MegaDrill

Feb. 11, 2010

Rating: 0

The money goals should really be known ahead of time. the game plays well, and is fun, but I've always hated nebulous "mystery goals" in games. It's not like that information won't end up int he comments anyway.

Acorn Tower Defense

Play Acorn Tower Defense

Feb. 09, 2010

Rating: 2

Not bad for what appears to be your first game. Things I would like to see are: 1) Either the ability to place towers closer together, or more upgrade ranks, or the ability to move towers slightly over time. The combination of very limited space and power-limited towers makes it very easy to leave yourself no way to increase your fire power short of selling towers for a loss, and even then there is a geographically imposed hard limit on firepower that can be reached very quickly. 2) More information on h ow much damage towers are doing, how much they are slowing the enemy, etc. would make it possibly to better choose the right tower for the right place. 3) Health bars on the acorns, even if only on the "wounded" acorns would be nice. 4) Other targeting options would be nice as well. Having your slow towers shoot already-slowed acorns is just kind of sad.

4 Differences

Play 4 Differences

Feb. 03, 2010

Rating: 0

I love this series. Conceptually, it's nothing amazing, but the execution is flawless, and the sense of whimsy is a significant added bonus.

Record Tripping

Play Record Tripping

Feb. 03, 2010

Rating: 0

I'd love to see the maze concept from Chapter 1 expanded into game by itself.

Bloons Tower Defense 4

Play Bloons Tower Defense 4

Jan. 31, 2010

Rating: 0

I quite like the game, micro-transaction crap aside. However, I've noticed that once the game reaches the point where so much is going on on-screen that it begins to slow down, my cannonballs/missiles stop exploding. At first I thought it was just the animation wasn't happening, bu after paying closer attention, I'm pretty sure they aren't popping any balloons, either. It's kind of game ruining, if that's really happening.

Ht83 Super Tank Game

Play  Ht83 Super Tank Game

Jan. 19, 2010

Rating: 0

Bad. If it wasn't so derivative of other, much older games, didn't use unlicensed music, didn't suffer random speed stutters and wasn't so, well, bad, I might rate it less....bad.

1066

Play 1066

Jan. 19, 2010

Rating: 0

Wish it was longer. also, the key mash/match game for standard combat is rather laggy, and even when I hit everything right, and in the right time, I'd usually loose more troops than the enemy, even when i had "stronger" troops in the fight than he did.

Mad Tanks

Play Mad Tanks

Dec. 29, 2009

Rating: -1

not bad, not great. A little bit better sensitivity in the controls would greatly help, especially in cornering.

Fireworks

Play Fireworks

Dec. 29, 2009

Rating: 0

simple, interesting concept....needs more to be a real game.

Monster Luring

Play Monster Luring

Dec. 29, 2009

Rating: 0

Interesting....but it seems more like a mechanic than a full-fledged game.

Wheel It

Play Wheel It

Dec. 29, 2009

Rating: 0

Could also use to be longer, have more kinds of pieces.

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