Oh I see, thanks for letting me know. Also do you plan on adding prestiging eventually? And if so, how long do you estimate it'll be till it's added. Thanks!
I will definitely add prestiging at some point, but it's hard to estimate when (probably a week or two, depending on how development progresses). I'm still fleshing out the core features to make the existing gameplay as fun as possible :)
Quite substantially (by a factor of 3, I think), though, just to be clear, doing a hard reset basically resets you to 0 of everything. I added it because a lot of players - rightly - pointed out that they wanted the option of a clean slate whenever a significant balance-altering patch was deployed.
I reckon the way the multiplier is set up at the moment is fine, maybe you could add some sort of short tutorial when first playing it to explain it to people
?) what?