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Game comments and reviews
May. 20, 2015
Nice game, although there seems to be a fair bit of balancing ahead - not really a surprise in an alpha version. Suggestion: I'd add a scroll of aggression or something like that, a scroll that would increase the spawnrate of mobs for next 5 or 10 minutes :)
Jul. 30, 2014
Started playing today, updates as per. There was an earlier comment on payout for killing enemies. I second the motion, the difference is off by one or two magnitudes - the cash from killing needs to be upped by a factor of 10....100x - or reduced to 0.1..0.01x from cash mines. Otherwisely nice work!
Feb. 24, 2012
Love how it says "fastest time" "best score" and "most cash" on the level selection screen, but you never get to improve them..
Mar. 19, 2011
great game - except that the high score doesnt improve although it probably should.
Mar. 15, 2011
Would be nice to have the ability to buy certain common card for like 5000 gold. Spent something like 45k gold on trying to find few more gold mines now.. A bit on the easy side, once you get enough gold mines. Just put 15..20 gold mines and orc/bandit scouts in the deck, imba.
Feb. 05, 2011
well, took the time to complete all levels and to get all cards. Nice one, 5/5.
Oct. 15, 2009
Trevian, that can be switched off from the options.. good for start when you dont know anything about what to do, tho.. :p
Dec. 20, 2008
one word: Boring. No challenge, as long as you dont cap yourself by increasing your starting mana. Actually, since when was buying new things with xp a bad thing in these games? :P one point for that..
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