Nice game, although there seems to be a fair bit of balancing ahead - not really a surprise in an alpha version. Suggestion: I'd add a scroll of aggression or something like that, a scroll that would increase the spawnrate of mobs for next 5 or 10 minutes :)
Started playing today, updates as per. There was an earlier comment on payout for killing enemies. I second the motion, the difference is off by one or two magnitudes - the cash from killing needs to be upped by a factor of 10....100x - or reduced to 0.1..0.01x from cash mines. Otherwisely nice work!
Would be nice to have the ability to buy certain common card for like 5000 gold. Spent something like 45k gold on trying to find few more gold mines now..
A bit on the easy side, once you get enough gold mines. Just put 15..20 gold mines and orc/bandit scouts in the deck, imba.
one word: Boring. No challenge, as long as you dont cap yourself by increasing your starting mana. Actually, since when was buying new things with xp a bad thing in these games? :P one point for that..