[SPOILERS] Anyone having trouble with the final room in Chapter 4: After lighting all 8 of the braziers (This will increase your glow enough to read the walls) the arrows are the exact directions you use to exit the room, resulting in unlocking the boss's room. i.e. LEFT means use the left 'door' and UP means climb up the stairs. If you fail the jump to go UP and come back down you will have to start over. P.S. The torches don't matter so make sure to light one.
This game is amazing and very well done! If anyone ever has any question as to how they should teach players how to play their game THIS is the perfect example. Until the final chapter I never once died and felt like it was anything but my own fault.
Beautifully made, Mr. No Wind [something]. Thank you for great game.
Two things: :D
1: Why can I not beat Hammer Fish? I'm staring at for the third time now.
2. Playing on my work machine I have realized that there is a slight bug in flash. If you do not have speakers/headphones some flash games will not play. This game is one of them.
Great game 10/10. Have it on Android and 3 separate PCs :D
Is there a bug with the High Scores? For the last 2 weeks or so they don't seem to been submitting for me. I've been showing 6K max investors for the last two weeks.
Thanks for this game. It's perfectly paced to make it challenging but allow you to earn enough money to stay competitive. The free money at the end was well visioned and the final level was about skill and not upgrades. 4/5 Keep it up!
Bug Tip: Every time you upgrade your Base Damage the game forgets to add your Damage Multiplier to the new damage. So if you are going to upgrade damage, make sure you have enough resource points to upgrade your multiplier as well.
Tip for lag:
When each board remembers the coins collected, even if it has not hit your total yet. If you open a board you will see the DPS SKYROCKET for a few seconds while it catches up. it's a bit of a pain but it will help get you closer to the 95,000,000,000,000.00 that you're looking for.
Pipking! Thank you for the wonderful series, the movement animations most of all! Also, in the first game or two I was disappointed that there were no stucks and, though I can tell that you are working against them, I hate you for every little stuck that is possible... because I found them, all. :) Thank again for the beautiful ball!
So, once again I'm ready to be impressed by some of the best movement animations a ball has ever been privy to and BAM! New colors! It's like Layer Maze got together with Factory Balls and popped out the most beautiful of babies this side of the Atlantic! 5/5 Movement Animations. A Must Buy for every family.
This new mechanic had me a little scared but my fears were immediately put to rest... The animation for the ball is still as crisp and pleasing as ever. I had no reason to fear any different.
True, so true...