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HindrancUS's Comments

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Theory of Magic

Play Theory of Magic

Oct. 18, 2019

Rating: 1

Just great game. Too great for this interface.

Monster Clearer

Play Monster Clearer

Jun. 09, 2017

Rating: 2

Very nice and interesting game. Of course, I can list many things that do not exist in it, such as the storyline, photorealistic graphics or not so sketchy animation, but if say constructive, I'm disappointed only by forced ending after the last boss - maybe it's pointless, but I would prefer have opportunity to continue farming.

Crush Crush

Play Crush Crush

Mar. 13, 2016

Rating: 4

Hmmmm... After log-in see message about possible technical problem, click on "reedem" - and lost 8 gems (60 => 52). This is normal?

Tap Adventure

Play Tap Adventure

Oct. 14, 2015

Rating: 0

This game from beginning try force me to waste my gems - resurrection buttons sneakily and silently jump under my cursor when I buy upgrade. Well, finally I lose few gems and mood for this game. It sounds stupid, but no more stupid than playing in time-killing games.

Forge of Gods

Play Forge of Gods

Mar. 15, 2015

Rating: 23

*After some additional tests*: Players cant collect required things specifically, because chance of dropping AND capturing is very low. And players cant collect all in a row, because inventory is limited. Dear developers, your game designer - incompetent idiot. I'm serious. Sorry.

Forge of Gods

Play Forge of Gods

Mar. 15, 2015

Rating: 152

Dear developers, do you really think that irritation from the game encourages donations? Or cancel energy, or make endless inventory, or make a guaranteed capturing monsters, mentioned in the description of levels. Otherwise you mess up gameplay a little too openly.

Lionheart Tactics

Play Lionheart Tactics

Feb. 01, 2015

Rating: 14

Too many random in SHOP. If I wanted to PAY over the ODDS - I would go to the casino.

Lionheart Tactics

Play Lionheart Tactics

Jan. 30, 2015

Rating: 0

How I can(?) remove/dismiss my heroes?

Canyon Defense 2

Play Canyon Defense 2

Dec. 09, 2011

Rating: 4

It's bad when a player beats dozens of attacks, and the last die, simply because they had never encountered such a boss, and just do not know how to adequately prepare. This is one of the reasons that you, IMHO, should give the player a consolation prize, a system of checkpoints or at a detailed briefing before him. P.S. Sorry for my english

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