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Hobbes_maxwell's Comments

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WarLight

Play WarLight

Oct. 09, 2011

Rating: -3

This is great and all, but it's just risk. you just made risk a flash game. why is this so special?

ShellCore Command: Ep1 Final

Play ShellCore Command: Ep1 Final

Feb. 03, 2010

Rating: 0

excellent, best game i've played in a good long while, if only mainstream gaming was this creative. question though, does this game have an end? i got to the part where your supposed to go to the capitol and get intercepted, and that's it. it says i'm supposed to look around and see who needs help or whatever, but there's nothing else to do?

Pixelvader

Play Pixelvader

Oct. 26, 2009

Rating: -1

ok, aside form what has already been said, (frantic ripoff, true boring, true) you have some major problems. I beat this game by WALKING AWAY. picked an easier level and let my ship sit mid screen collecting points. any game you don't have to play to beat? that called a failure. also the controls are terrible, the defensive wave only sometimes works, mostly when i'm not moving too fast or there isn't too much going on. not really a major part of te game if it doesn't work. mostly ignored that feature. ALl in all, you've show you know how to program! good job. fix this and try and do something original next time, and you might have a real game on your hands!

Trap Master

Play Trap Master

Oct. 20, 2009

Rating: 0

wow, for as many "studio's working on this game as advertised in the credits, it's pretty mediocre. waht does rage mode even do? the traps suck and give you less points than taking the bad guys on yourself, so why bother? fail.

Huje Tower

Play Huje Tower

Oct. 05, 2009

Rating: 0

yeah, no kidding, i already own world of goo. way to be original.

Fantastic Contraption

Play Fantastic Contraption

Oct. 27, 2008

Rating: 0

http://FantasticContraption.com/?designId=3606276

ELEPHANT RAVE

Play ELEPHANT RAVE

Jun. 15, 2008

Rating: 0

good god, is kongregate so desperate to shell out the badges they're making crap like this the spotlight? ouch.

- Music in Motion -

Play - Music in Motion -

Jun. 15, 2008

Rating: 0

this game wasn't fun when it didn't have a badge, and it's just as irritating and lackluster now. badge skipped.

Spellblazer

Play Spellblazer

May. 31, 2008

Rating: 0

congratulations, you've copypastad Puzzle quest. enjoy your fail.

Ametuer Surgeon

Play Ametuer Surgeon

May. 19, 2008

Rating: 0

Jesus dude, your punctuation is so bad I can't even understand what the hell you're saying. "...i uploaded the SWF file u here dont say: you stole it!" that doesn't even make sense guy. Ignoring the lack of punctuation, the sentence structure (or lack thereof) is giving me a brain tumor. Also game is stolen. Even if you aren't claiming it's yours and you just uploaded it for kicks, thats still considered stealing since it isn't your decision to make.

Laubtris

Play Laubtris

Apr. 06, 2008

Rating: -1

you all can shut up about this awesome color scheme. apparently, some people are just colorblind, 5/5 for the color alone. plus i fucking love the music.

Nanotube

Play Nanotube

Mar. 31, 2008

Rating: 0

yeah, i like this game, but it begs to have something done with its sound. different colors for different pitch or different spots on the wheel or something.

Ultimate Defense

Play Ultimate Defense

Mar. 20, 2008

Rating: 0

horribly buggy game is buggy.

R.O.B.O.T. Relatively Obedient Being of Thought

Play R.O.B.O.T. Relatively Obedient Being of Thought

Mar. 17, 2008

Rating: 0

wow, this is pretty amazing for your first game, compared to some of the stuff i've seen tis is great! But here's my 2 cents: -needs more enemies. killing the same five guys over and over gets repetitive. -needs more terrain. that same map is soo horribly boring after no time at all, i need to look at something else. and while i'm on the topic, being able to have a larger map area would be nice too, though i'm not sure if that would change the game too much, i think it's worth considering -finally, can i win? or does the game just end when i die? how do i get to the end of it? is there an end? alll in all, fantastic work, can't wait to see what else you do.

Boxhead: The Zombie Wars

Play Boxhead: The Zombie Wars

Mar. 15, 2008

Rating: 0

I know everyone has already totally lost their shit over how orgasmicly delicious this game is, but it still pisses me off. It an excellent game, fun as hell, but being killed in one shot from the devils bullshit fire attack is...well bullshit. balance issues, untill you work them out, 3/5

Tevlon 3D

Play Tevlon 3D

Mar. 11, 2008

Rating: 0

I was amazed at first but that was about it. a lot of work for a great looking 3-d flash game, but little to no pay off? needs more, even if all you add is more and different enemies or upgrades or something. the travel time is boring as heck too, nothing to do on the easy to the actual action, like i said, more enemies would solve that, but maybe some obstacles would be a good addition to this, it wold add another gameplay element, a flying challenge as well as a shooting challenge, then it would really be a game worth playing! minor nitpicks: needs targeting reticle maybe?

Drunken Masters

Play Drunken Masters

Mar. 09, 2008

Rating: 0

you know what? NO. this is a clever idea for a game, but i got sick of it halfway through the tutorial for crying out loud. A "game" is something that is SUPPOSED to be designed to entertain the player, this fails almost completely. putting a disclaimer at the beginning that it's " a little deeper than the average casual game" should have been your first clue that you did it wrong. if you need to tell the players they're not going to be havening any fun than you f-ed it up, badly. but good attempt. Try again.

Drakojan Skies Acolytes

Play Drakojan Skies Acolytes

Mar. 08, 2008

Rating: 0

A good START to what could be a great game... why in the heck don't you gain your hit points back in between levels? I can only take so much punishment the entire game? thats kind of stupid and extreemly frustrating. and yes the water bombs are non-functional, also irritating, is the boost function just for fun? does it actually do anything? needs work, but good start.

Balloon Invasion

Play Balloon Invasion

Mar. 01, 2008

Rating: 0

this is kind of an excellent game, but i'm going to have to become part of the mass here and ask you again, have you actually tried playing your own game? it's brilliant in almost all respects, gaining levels, artwork, playability, but in the end it's waaaaaay too hard to be fun. you get to that difficulty wall and it becomes impossible. and don't anyone give me that "you're just a crap player" or you have to do put all your points into specific stat to win." it just too bloody hard. even if there is that 2% elite percentage that manages it, that still leaves the 98% rest of us pissed off and frustrated. other than that, fantastic game, if you work scaling back the difficulty, at least for the regular game, it will be a five star play, no question.

Follis

Play Follis

Feb. 26, 2008

Rating: 0

wow. Amongst the fusillade of crap that's been pouring out of this kongragate lately, you managed a real gem here. This is probably the most fun with a game i've had in weeks, no joke. refreshingly clever, simple and fun as hell, no question 5/5.

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