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HonoredMule's Comments

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Santa Survive

Play Santa Survive

Dec. 29, 2018

Rating: 3

Why is the game not just tiny, but so much wider than it is tall? They can come from any direction but I'm blind if they don't come from east or west. If you're worried about screen space, don't. I can fit 6.5 of these on one monitor.

Dungeoneers

Play Dungeoneers

Dec. 15, 2018

Rating: 3

The randomness of loot gets extremely tiresome, to the point that in later matches you're better off just restarting if the early rolls are bad. A guaranteed small increase would be far better.

Where Are My Pets?

Play Where Are My Pets?

Nov. 20, 2018

Rating: 5

The graphics do no favors. The highlighting is insufficient to distinguish highlighted items, and rapidly toggling the highlight only marginally better. When a cell takes two items, the selected item is also not sufficiently differentiated. It is trying to parse the imagery that gets most tedious, and would be frustrating if the puzzles became more difficult (but they do not).

YORG.io

Play YORG.io

Apr. 12, 2018

Rating: 2

Repair?

Developer response from yorgio

Buildings will repair during day, and when upgraded. A healing tower is on my list of ideas to consider

Mine of Sight

Play Mine of Sight

Mar. 27, 2018

Rating: 1

I have to try 5+ times to click every slot as most no-hold clicks *immediately* flag instead of removing.

25

Play 25

Feb. 01, 2018

Rating: 1

Personal best: 37,900 with a highest tile of 12. It took years to get a 12 and there's no way I'm ever getting a 13.

Bit Blast

Play Bit Blast

Jan. 10, 2018

Rating: 6

Could really use left-handed controls (arrow keys)

Reaper of the Undead

Play Reaper of the Undead

Oct. 30, 2017

Rating: 4

Desperately needs the option to spend souls on permanent upgrades, and a length/difficulty curve to accommodate it. Without that, it's just doing the same thing over and over, with no sense of progress. The game mechanics are simple and decent. But because there's no learning curve, it's just luck dictating when you finally make the one (tiny, if even) mistake that ends it. After 10+ games, I still may make it to the 10th level or die on the 2nd. Also, why offer a "continue" button when the game is actually just over?

MAD: Mutually Assured Destruction

Play MAD: Mutually Assured Destruction

Sep. 22, 2017

Rating: 2

It would be nice if it wasn't so small, or could scale up.

get_1000

Play get_1000

Sep. 19, 2017

Rating: 2

Mute?

Developer response from beardroid

next update coming soon

Millika Village

Play Millika Village

Feb. 09, 2017

Rating: 1

mute?

Flies

Play Flies

Dec. 06, 2016

Rating: 1

Nifty idea, but oh my poor aching forearms! A throttle-based control scheme would have been so much more reasonable. :)

25

Play 25

Nov. 17, 2016

Rating: 1

Play on Firefox/Pale Moon if you don't want horrible UI lag. Play on Chrome if you want to keep your high score. Either browser has the bug with red blocks occasionally not rendering until they move, but it seems worse in Chrome.

Flying Castle

Play Flying Castle

Sep. 25, 2016

Rating: 1

Unplayable with the freezing.

Burrito Bison: Launcha Libre

Play Burrito Bison: Launcha Libre

Sep. 09, 2016

Rating: 1912

30-second videos get to be really long after watching the same one 150 times in a row. But hey, it's a great way to drive away your audience AND give advertisers minimum value.

Crush the Castle Players Pack

Play Crush the Castle Players Pack

Aug. 15, 2016

Rating: 1

Congratulations, your fallout shelter survived my medieval weaponry. -_-

Fillz

Play Fillz

Aug. 03, 2016

Rating: 2

The instructions would make a lot more sense if the first example had more than one block to select (and a visual wouldn't hurt either). Also, the precision required to drop blocks in place would stand to be a lot more forgiving (if some portion of a block covers the center of the intended slot, that's close enough to infer clear intent).

Lines and dots

Play Lines and dots

Jun. 21, 2016

Rating: 1

Level 22 never completes even though every ball going into the goal.

Developer response from Ghost_Phoenix

Thanks for the report! I am investigating and I will update the game as fast as possible! Thanks for playing!

SUPERHOTline Miami Deluxe

Play SUPERHOTline Miami Deluxe

Jun. 10, 2016

Rating: 1

Solid, but really needs display of ammo remaining and maybe basic weapon info (spread, fire rate, accuracy). Also difficulty ramps up a bit fast but then the whole game is over pretty fast - needs much more content (more of roughly the same is fine). I'll also echo others, that ending with real-time playback would be a really memorable and enjoyable feature. Thank goodness the bodies don't pile up and form blockades. :)

SUPERHOTline Miami Deluxe

Play SUPERHOTline Miami Deluxe

Jun. 08, 2016

Rating: 1

It's a good thing it's a slow game, with now arrow key movement.

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