Great game! a few suggestions though, 1. I'm not in any way concerned when a bunch of zombies get through because they do very little damage, I'd like a "hard mode" where each zombie poses a real threat. 2. searches could be made a little better, a character with shooting 1, melee 1 and search 3 cannot be realistically used in the search group because they bring survival rates way down. If you implemented multiple kinds of missions for each building, like scouting or zombie hunting to cost a lot more time but seriously reduce mortality rates for that building (in the same vein as Sarah Northways "Rebuild" series) then it might fix the problems everyone is having. 3. some weapons are too weak and some are uber-strong. with about eight days left I got a machine gun and grenade launcher, with that combination not a single zombie got past me until I finished the game! 4. I would love some kind of boss fight on day 40, give it a more satisfying finish.
Brilliant game! I would suggest increasing levels/difficulty. could be something as simple as faster ghosts and less time for the power pellets for every level. A score based on how fast you complete the game would be cool too :)
A lot of people are asking for a "select all" button for survivors on missions, but honestly I'd prefer having hotkeys for each survivor! being able to hit buttons 1,2,3,4 and selecting individual survivors that way should make missions a lot less chaotic.
I can quite elegantly hold a large shield in one hand while casually firing a bow and arrow with the other, however wearing more than one ring across ten fingers is physically impossible! :P
good game, very enjoyable, but glitches in item placement and combining can be more than frustrating lol 165 seconds in survival, no pressure, untill a star refused to combine with a crossbow then it became a juggling game XDD