Hey all, I received a lot of useful feedback, and made a few changes. Firstly, damage from Normal Attacks now has a blue outline, and damage from Special Attacks has a green outline. Should make it a bit easier to keep track of who's doing what. Additionally, added randomly occurring Boss Battles. Starting at level 10, whenever you complete a Floor, there's a small chance of a Boss spawning. These bosses have incredibly high HP, but the rewards for defeating them go up proportionately. Thanks for playing, and GL ^_^.