The game is not slow if you immerse yourself. It is made to build up tension between levels and even inside one level sending stronger and stronger units. Just enjoy the bgm and the sfx while you watch a display of blood and justice.
I was disappointed by the attraction feature, even at max level. The radius is so small, it is barely noticeable at the lower levels. Also, the stars could get a bit more of variety (for example, after silver stars, get red stars, comets or rainbow stars. Otherwise, a good simple game overall
Hmm... I'm playing elf and I got a really really bad ending. I had to fight the dragons with a +8/+4/+8. "Why not? That seems unnatural but OK" Things were looking good with a lot of counterattacks and the lucky help of purple worms until all my dragons got near 1 HP. And I was out of scrolls. Seriously, I feel we should get minimum stuff for the fight. An elf fighting with a +4 bow seems so out of place.
There is a bug at the beginning. I got already water. I even got the magic bottle from the cave from the sister. And I still can pour it on the dark saplings north or east. That should be fixed.
@Percon : Thinking back of the time there were only 17 chapters, you were saying you did not know yourself how the story would continue... Amazing SF plot! It was worth the wait... but now it's worth a sequel too :) Aw the feels, I'm grieving the "dead" people at the end. And one last thing, I'd love to see the logs mentioned in Q/A
I was afraid of a slow (and buggy) Unity game but everything went pretty smooth! Once again, congratulations for bringing us a well-written detective game! 4/5 only for I could not find how to turn around in this 3D world but I'm excited to see what's next :)
Thanks