Certain effects don't say they have a chance of resisting being dispelled, or can't be dispelled at all. This is a bit frustrating when it wastes a turn.
There should be a constant challenge throughout a level, which there isn't. Victory depends entirely on you getting a stable economy and a sturdy defense early, before the first spore wave, preferably. Once that's accomplished, it's a cake-walk for the most part; the only way to really lose past that point is to make a very, very stupid mistake. Gameplay was very enjoyable and original, the music was great, and the graphics looked good. Controls were very smooth and the game was very easy to get the hang of, although more challenging to master. It was simple and had just about everything it needed. I absolutely love games like this one that are strategic and requires skill, but isn't over-complicated. This game definitely needs to give the player the ability to set the difficult. Exceptionally well-done. I give it a 5/5 because the many good aspects outweigh the few bad aspects.