I_Think_Im_Black's Comments

Game comments and reviews

Legend of the Void

Nov. 20, 2011

4

Good game, but it was far too easy. I suggest adding a difficulty modifier, like many other RPG's have. Even just a flat multiplier to enemy health and damage would work.

Developer Reply

Fixing the "easiness" of the 2nd half first, then adding a difficulty option!

Elephant Quest

Apr. 15, 2011

3

Glitched. In area 6 in the cloud region, I jumped into the bottom-right corner of a block left of the top-right door. My elephant is stuck. :(

Great game - love the music. However, as many have said, some of the notes are not correctly synchronized. They're pretty few and far between, and are not off by much, but it's enough to be frustrating. 4/5 from me.

Epic Battle Fantasy 3

Sep. 05, 2010

8

I just with there was a way to know if a fight was longer than a single wave. I hate going in an expecting a relatively quick battle, just to find another wave or two (or three) of monsters. Otherwise, great game.

0

None of the achievements, including the card, are working for me. I've finished all up to and including "Action" so far.

Silver Maze

Aug. 31, 2009

0

Loved it. Level 13 was challenging, but definitely do-able, but I'm stuck on 18. I can't find ANY combinations that even get me close to clearing the level. Like others have said, the game needs a few more additions. Personally, I'd like to be able to click on the mobs for information such as their current HP. 4/5 from me.

This game seems like a revamped version of Monster's Den. Great graphics, the gameplay is awesome, and I love the fact that it is meant to be a casual game. The turn system is a little bit annoying, but I've actually gotten used to it.

Hedgehog Launch 2

Jul. 13, 2009

0

Incredibly easy. I got to the moon on the third day, and Mars (beat the game) on the fourth. I hadn't used any rocket boosts, and my fuel was still at 100%.

Use Boxmen

Jun. 21, 2009

0

Loved it. Some levels require a lot more thinking than I thought they would need by first glance. To those having trouble, always try to find different ways to delay/speed up the copied boxman from getting to where they need to go.

Sonny 2

May. 14, 2009

0

There's a glitch where epiphany harms myself instead of the opponent. It makes things a lot harder.

Crush the Castle

May. 13, 2009

0

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Smatch

Apr. 01, 2009

0

This has to be an April Fool's joke... No way this game has an average 4.97 rating.

Kongai

Mar. 19, 2009

0

Xeno, I had a similar problem with Valkyrie's Feather, where I got a double-boost. Also, a few games later, I noticed that my character still had the stonehead totem debuff after my opponent switched out his card that was carrying the item. I've only noticed it with these two cards though.

Cubic Disturbance

Mar. 19, 2009

0

Original. I'd suggest making the menu that pops up when you hover over the bombs automatically come to the front of the view. It's hard to read over already planted bombs.

Music Catch 2

Mar. 19, 2009

-1

Changed my rating to 1/5. I see absolutely nothing wrong with the game itself, but it doesn't even compete with other top games. View my 1/5 as a comparative rating.

Frontline Defense Beta 2

Mar. 19, 2009

0

Machine guns make the game far too easy. I'd suggest lowering their range to specialize its ability and balance the game. Otherwise, great start so far.

Music Catch 2

Mar. 10, 2009

0

Great game, but I don't think it deserves to rank even remotely near Gemcraft or Sonny. The graphics are smooth, etc., but it's not... fun in my opinion.

Globetrotter XL

Mar. 03, 2009

0

after about 30 games trying to get a strike, I managed to get 3 in one game. :|

Mushroom Revolution

Feb. 04, 2009

0

Great game, but the levels take too long to sit through. please add a faster speed setting. It's frustrating sitting for almost an hour and losing on the last wave...

Amorphous+

Aug. 05, 2008

0

I don't see what's so "awesome" about this game...