It doesn't matter that he no longer has a rib cage or lungs or that his new heart isn't even connected. He should be good to go!
A few days later, people are all wondering where the zombie apocalypse came from.
There's a glitch with Click and Drag terraforming where if the enemy is on a raised piece of land, you can still drag into that land and demolish that building to the water/lava.
-_- I somehow died at 999 meters the first time I seriously went for the hard badge.......(well technically I jumped above 1000 meters but it doesn't count unless you land)
Freezing weapons on my blue hat elephants are so ridiculous, I almost feel bad using them. Then I remember that the wooly took my hat that one time.....
If your total defense is > # of zombies, logically there really should be no danger to the fort at all. I feel like the % of danger need to be rescaled a bit.
The bonus levels were pretty interesting but the most fun I had regular levels was how much I failed lvl 24 in one of my attempts (took me a full minute to die after failing a bunch of jumps I shouldn't have.) Not that the game wore on too much, but the regular levels could probably have been cut to 18-20 and maybe think of a few more interesting bonus levels if possible.