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Game comments and reviews
Oct. 25, 2012
It would be nice if you could choose your starting point once you have completed zones. It got a bit redundant to replay the first zones over and over again just to get stuck at the same place in the later zones again.
Nov. 24, 2011
The moment that I thought, "OMG the use of tandem characters is brilliant... the game ended." Way too short, but I'm excited to see the next chapter.
Nov. 17, 2011
I have finally come to term with the fact that Kong has sold out to pay to play browser games, but if you are going to make these badges take so damn long to get at least give a few more medium badges on the way or start using the endurance badges again.
Oct. 21, 2011
I have played a ton of games on Kong and this is the first one I ever felt obligated to donate to. Masterful work gents.
Jul. 08, 2011
I feel like a genius for watching The Fellowship of The Rings was to many times.
Apr. 26, 2011
What ever happened to endurance badges?
Feb. 08, 2011
I think they outer bubbles may get larger as you head toward the boss. If you experience this same phenomenon + this.
Gone through like 200 bubbles, lag is getting horrendous and still no boss. Guess I'm never gonna get this badge...
Dec. 12, 2010
Never have I felt so much rage for a game on Kong. The saving issue is so annoying, but I'm too far in to not get this badge...
Jun. 28, 2010
At least I felt engaged with Dream World, but this was just a grind. Experiences like this should definitely earn an endurance badge, then maybe I wouldn't feel so cheated as a loyal Kong fan, yet this seems to be the way things are moving these days... sigh...
Mar. 09, 2010
w...t...f...
Mar. 08, 2010
Only gave four cause I would have liked to see a little more interactivity and development of the story, but it definitely had fantastic potential. I'd watch the movie.
Feb. 28, 2010
A game based on nonviolence, very nice. We destroy what we don't understand. Five minutes of my times spoke volumes. Well played...
Jan. 07, 2010
Beat the last level of the top tier twice now and level never ends... kind of frustrating
Jun. 01, 2009
The music is kinda lame, but I love the concept. Great art too. If you took the musical aspect out and just made this a zombie slasher I would probably love the hell out of it.
May. 12, 2009
Controls are annoying. Only having one life is annoying. Decent Graphics.
May. 11, 2009
Only thing that kept you from getting a five was the length. Great game.
Definitely glitchy, and it takes forever to do anything. Movements are all painfully slow, and the idea of trying to collect 50 chests is ridiculous. I beat the game and found 8. Also, the recommended lvls are way too high, I beat the lvl 12 missions at lvl 7. Fun concept, but not worth playing all the way through
Jan. 05, 2009
Could use some more re-playability, but other than that it was a fun concept. Maybe different play modes or something.
Dec. 11, 2008
Fun concept man. Would love to see what you could do with some flash animation.
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