I played it once more and have some more suggestions: 1. make the squads individual or special when they lvlup with abilities like "Big Shild +50% agains archers" or "longer spear +25% against cavelery" or "heavy armor- get less damage but slower" or "helebardier - make more damage but are slower" .... (same for enemies, like skelets beeing good against archers and so on.)
2. make some sidequest and missions, which unlock other misions/bonosmisions, like "Protect one building for some minuts" or "protect a convoy going from A to B." or "Kill the general" or "cross the river while being attaced"
3. You could make some speciol terrain, like sand - trops get slower, or bushes - defence bonus, or hills - more archer damage, or river ..... and so on
This is much fun playing, but still i have 2 sugestions: First i have 2 infantery squads with different equipmant-quality, but i cant see the difference between them during the fight. Second, time-freaze button would be nice, to coordinate troop movement, especialy when there are many scuads.
Thanks allot for that great game
Thanks for reply. For now you can use keyboard keys 1-8 if you wan to select specific squad. But I noted it and I think we will make different icons in the patch (added in UPDATE VERSION 1.4). We will think about time freeze, but I cannot promise anything with this.
I had the best results with 3 or 4 "5 Spreads" and ship class 1. Just swimming around at the border of the bubble and shooting to the centre. Bigones can be killed best on low distance. It is like using a shotgun.
Thanks for reply. For now you can use keyboard keys 1-8 if you wan to select specific squad. But I noted it and I think we will make different icons in the patch (added in UPDATE VERSION 1.4). We will think about time freeze, but I cannot promise anything with this.