I'd find it really nice if the first cloud save could wait until more than 1 minute, or that multiple saving slots were available so that it doesn't override automatically, lost days of progress.
My fav idle game! Thanks for that ;) Here are some ideas that could make it better:
1.More balanced classes.
2.More skill points/level/vet rank (ex: 0 vet -> 1 skill point/lvl, 1 vet -> 2,...) so that we can use more than just the "combat" skills.
3.A new skill tree: 3.1One big common skill tree 3.2where you have to put a certain amount of points in the previous upgrade, and not just anywhere in the skill tree to unlock the next one. 3.3New skills that enhances special ability: energy cost, special effect like burn/poison/stun... 3.4Different skill trees for each class: some cost less skill points for a class, some have stronger effect...
4.A 2nd speciality for every class, so that each of them has 1 offensive spe. and one defensive/buff spe.
5.Different rarities/types of treasure chests.
6.Make these go into the inventory instead of just having a notification (with an "open all chests" option for advanced players), it would be nice to see what we win.
Thank you for playing and thank you for the suggestions. :) Many of these are in the works for the sequel to DPS, while some will be content additions to the current game. :)
Thank you for playing and thank you for the suggestions. :) Many of these are in the works for the sequel to DPS, while some will be content additions to the current game. :)