@proxxy10 idk if you'll read this comment, but in order to cure a team member from being "tired", you need to switch them out of your team for an in-game day, not a real-life day. That means playing a mission without him.
"Quick, you've gotta hide me man!" "What is it?" "I was sent on a contract to kill one of your men, and I just did, but your people want revenge!" "Oh come right on in, and I'll even fix you up for free!" "...thanks."
"Things were worth than you though! There was a devil in there! A void demon! (Not exact words)" ...ten minutes later, is summoning void demons every battle to attack. Seems justified, no?
Wizardry mod + sheep cannon = the best thing that ever happened in SFH. Too fun, with at least five sheep on screen at once and twice as many explosions. I killed every enemy in ten seconds, then a sheep mine (bomb stuck to the floor) blew up two of my allies, and a dead carcass flying through the air with three sheep on it blew me up. The absolute best.
I find it lovely how in the game, it is daydreams give you answers, not your actual conscious (coincidentally, right before this game, I was playing a game about pure logic only). 10/5, peaceful games like these are lovely. Keep it up!
Apologies for double post, but gotta place feelings somewhere. SO anyways, 9001/5 game! These puzzles were some of the most challenging I have faced in a loooong time. I also love how the game weaves in and out of itself - I thought the fact that Bruce Dayton was gone for how-long-I-forget was just a weird big number (It's probably a reference or something, I'm seeing a lot of comments about portal references), but then again, they were all dead for decades... also, the fact that AMOS 5.23, key word harps, the ending music with harps. Creative use of outside search too! I was sad when the game ended, and along with the countless others, I can't wait for part 2! Gotta save Lya! And amazing game! (Just an aside, I so thought that when I turned the camera on, I would get jumpscared. Boy was I lucky).
(SPOILER) That was the weirdest moment on the newspaper thing when I though "Screw it... I'm looking it up". First think I see is "August 13, 1961 page 23". Is this set of advertisements famous or something?
Strangely enough, the hardest level to do on Insane Difficulty is actually level 1, since you're usually not playing with a weapon that you're used to. Rrr...
"Augh! Our computer's being hacked, quick, unhack it! This could be - what? The scientist unhacked it? Cool, let's forget about it and go on with our lives..."
If you look closely enough, the screen before the explosion on the map Isolation says "A11-urBASE R-BE10ng TU5" - "All your base are belong to us". Anybody else get that reference?
Thanks for your comment =) Stay tuned for Episode 2 !