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Terra Monsters

Play Terra Monsters

May. 24, 2012

Rating: 5

Wow, I couldn't even create my character without a Kreds beg. Have we hit the bottom of the barrel for shameless Kred begging games yet?

Tyrant

Play Tyrant

Jan. 28, 2012

Rating: -9

Another stinking Facebookesque microtransaction game. Kongregate sure has gone down hill.

Backyard Monsters (removed)

Play Backyard Monsters (removed)

Nov. 20, 2011

Rating: 11

Exists solely to get kreds. Game is agonizingly dull without things to speed up the retardedly long build times, and shiny is impossible to generate enough without pay to play.

Santa Rockstar: Metal Xmas 3

Play Santa Rockstar: Metal Xmas 3

Dec. 25, 2010

Rating: 5

Thoroughly unenjoyable, the timing is a goddamn joke, and the default control scheme is by some sort of crack addict. ASD K and L? The hell? Congratulations on getting a garbage game featured because it's Xmas themed.

Run

Play Run

Aug. 29, 2009

Rating: 0

Runs like crap. The lag is obscene, especially when you switch to a different wall.

Stick Arena: Ballistick

Play Stick Arena: Ballistick

Jul. 25, 2009

Rating: 0

Stupidly unbalanced. Melee is complete shit to any gun.

Balloon Invasion

Play Balloon Invasion

Feb. 29, 2008

Rating: 0

Ridiculously obscenely insanely cheap. It's not even a matter of skill or strategy, the enemies far outstrip the power of your units. Even the normal greys have way too much HP, and fuck that stupid grinning grey to hell, it one shots everything AND has a billion HP? I think "The Unfair Platformer" was more fair than this bullshit. 1/5.

The Unfair Platformer

Play The Unfair Platformer

Feb. 14, 2008

Rating: 0

Unfun shit.

Protector

Play Protector

Feb. 08, 2008

Rating: 0

Requires an annoying bit of trial and error or prescience, since you are utterly screwed if you don't have the correct units placed and leveled up well in advance of when you're given warning that you need them.

Indestruct2Tank

Play Indestruct2Tank

Dec. 23, 2007

Rating: 0

Great...until Story level 3. The level really shows how the random nature of the planes sucks for a stage like that. Irritatingly frequently it's literally impossible to beat the stage by no fault of the player. Story stages should have a non-random pattern so that it's possible to pass with consistency, instead of needing to be lucky enough to get a passable plane spawn.

Super Crazy Guitar Maniac Deluxe 2

Play Super Crazy Guitar Maniac Deluxe 2

Dec. 08, 2007

Rating: 0

Timing is so, so off. I play Guitar Hero at Expert, yet I'm missing a ton of notes on this because the notes are not synched with the song by about .5-1 second.

Rhythm Fireworks 2

Play Rhythm Fireworks 2

Nov. 13, 2007

Rating: 0

Would be vastly improved if the arrows always came up in the same area, like Beatmania/DDR/Guitar Hero/pretty much every rythm game ever, instead of having to read the color and character and get the right timing.

Breach

Play Breach

Nov. 01, 2007

Rating: 0

Yet another "dodge shit" game, and not just an overdone genre, but probably the worst of it's genre I've ever seen. Weapon sucks, since anything you shoot just comes flying at you anyway, better to just dodge the stationary objects than shoot things, far too many hits to actually accomplish anything, given the amount of shit on the screen. Random blinking is irritating and gave me a headache in about 5 minutes of play. There's really nothing good about this game at all.

Papa's Pizzeria

Play Papa's Pizzeria

Oct. 11, 2007

Rating: 0

PS - Gave it a 2 for being better than stupid fish game from last week.

Papa's Pizzeria

Play Papa's Pizzeria

Oct. 11, 2007

Rating: 0

Incredibly frustrating that you're either going to fuck up on the cooking or waiting by the fact that you have to waste a ton of time on the order taking and order finishing phases. No matter how well quickly you do the toppings and cutting, or how you attempt to balance the time and utilize the entire oven, you are damned to fuck up on one or the other by the clock still wasting away while you stand there jacking off while you wait on your tips. Not sure what the hell the goal is, is it supposed to be a memory game and you try not to fuck up the orders and just serve burnt things that have the right toppings and number of slices? Is it even possible to lose, or do you just make bad pizzas until you have your badges and cards? Largely unenjoyable due to repetitive nature and making it both impossible to win or lose.

Ancient Origins{flying fish}

Play Ancient Origins{flying fish}

Oct. 06, 2007

Rating: 0

Most people don't want to play this sucky game, chuckey, but are coerced to by the damn card. Shitty games shouldn't get card promotions, so when they are, people are going to bitch. Deal with it.

Ancient Origins{flying fish}

Play Ancient Origins{flying fish}

Oct. 05, 2007

Rating: 0

Controlling a real fish would be easier than this. Yeah, get a wildly out of control fish to hit tiny little dots and if you fuck up once you start over with half your score. Not even going to bother with the damn card for this.

Bloons Tower Defense

Play Bloons Tower Defense

Sep. 23, 2007

Rating: 0

Just no balance to the game at all. The basic dart monkeys with no upgrade can beat the game with no other units, with no lives lost. Everything else (units and upgrades) is overpriced. Especially the ice and cannon (cannon sucks extra hard since there's actually an anti-cannon balloon), I've never seen a winning strategy utilize those. Sure, tacks and supermonkey can be used successfully, but it's not as good as just massing darts.

Oroboros

Play Oroboros

Sep. 07, 2007

Rating: 0

The weapon is beyond useless. As is the armor. Even fully upgraded. Makes the game nearly unplayable.

Luminara

Play Luminara

Jun. 02, 2007

Rating: 0

Impossible challenge. Play 1 level without getting a seizure would be tough enough. Hate this game.

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