I died in a crossroads area to a tamer and spawned in a new town(where you can get the not a noob badge). The next area has all tamers level 20+ so I've literally had to farm level 1's for hours to be able to beat any tamers to progress. I think i just got sent to the wrong town in death.
Whoops! Looks like I missed a transfer event change! Don't worry I'm uploading a patch right now, fixing that fight and also allowing you to take the boat back to Slumbertown. Sorryh about that! I'll edit this when the fix is up. EDIT: the hotfix is up, you'll now be able to return to Slumbertown so you can progress normally. Thanks for your patience!
The word Air conditioner when put on the unit wraps just the r in conditioner. Kinda funky looking you might want to adjust how the font over the objects look.
I do like this game the only suggestion I would make is a clear all vendor option or button so I don't have to hunt down my used vendors. I'd also like the option on a unit to purchase the required materials so that I don't run at a deficit. Other than that well done a big improvement from your earlier game that I played in beta.
Thanks for your feedback and the kind words. Currently vendors are removed when you downgrade a production unit to level zero, just in case that is the reason why you remove them. But it shouldn't be that much work to allow the "multi-buy" keys here too. I fear your other suggestion isn't as easy to implement, so it's of lower priority.
I would like some consistency on movement. After each battle it seemed as if I moved at different speeds. I'm assuming it's based off latency just kinda disorienting.
You should give us the option to renew the auto trader before it expires to compile the amount of time. It's probably more revenue for you and easier for us.
I would like the option to sell technologies. For example if I want to build generators that can on their own support a heat source but I previously upgraded the heat source to output heat. This means that I'd have to spend a huge amount of extra cash on generator absorb-able research.
Whoops! Looks like I missed a transfer event change! Don't worry I'm uploading a patch right now, fixing that fight and also allowing you to take the boat back to Slumbertown. Sorryh about that! I'll edit this when the fix is up. EDIT: the hotfix is up, you'll now be able to return to Slumbertown so you can progress normally. Thanks for your patience!