I really hated this game. I would never consider spending money on a game that expects you to throw money at it at every opportunity, and where progress virtually stops if you don't. I almost gave up on even trying for the Medium badge (I quit three times), but was finally able to push through with the help of the Wiki Campaign page (http://monster-battles-tcg.wikia.com/wiki/Levels_20_to_49). Now that I have the badge, I plan on never touching this game ever again. This is the first time I've left a comment like this, but I had such a terrible experience that I felt it was necessary. I would definitely NOT recommend playing this game. 1/5
If you enjoyed this game, then you'll probably like Elder Scrolls IV: Oblivion (I'm sure Skyrim would be similar, although I haven't played that). The graphics are basically the same, and you can actually walk up to and explore that big mountain in the background rather than getting blocked at the river.
I usually hate these castle building resource gathering games, and I usually quit after a week or two, but this one has kept me hooked for a bit over a month now. It's quite different in that the focus isn't on attacking people's castles to get their resources, it's got a much larger emphasis on the RPG elements like leveling up and equipping your heroes in order to do better dungeons; the castle is just there to give you some bonuses.
By the way, if you click on the balls at the end (after the tree has moved to the left), the balls will travel back to where they were before the tree moved.
The game becomes quite easy once you realise you can do the middle sections (both vertical and horizontal) first without having to worry about any other sections. So for example you would:
1. Complete vertical middle section then cover it with the vertical belt, and never take that belt off.
2. Complete horizontal middle section then cover it with horizontal belt, and never take that belt off.
3. Finish the top and bottom. As long as the two belts are always on, you can just ignore all your previous work.
Tip for the final boss: I found that I kept dying instantly on the last boss so I reset my stats and put everything into health (this makes your heals heal massive amounts). Your equipment should provide enough attack and speed (although I had everything maxed). Using only the stun attack (and one headcracker) I killed the final boss with about 6 or 7 potions to spare.
If you're having difficulty between choosing the Mercenary (Zach) or the Paladin (Verhn), I found that the Paladin was much more useful. There only seem to be two weapons that are available to Zach (he starts with one, and you get one in a chest), whereas Verhn uses the same weapons as Mardek (you get two Silver Swords in chests as well). Verhn has the ability to do massive damage to both Dark and Undead, which make up a very large portion of the monsters (including the majority of bosses; hint: including the Zombie Dragon). To boot, Verhn also takes part in some of the plot conversations, so if you choose Zach, you lose a bit of the story (only a little bit :P).
Important tip: you can wear any item in any slot. To do this: have the item you want to equip in your inventory, then drag any item already equipped onto the item in your inventory; they will be swapped (equipping the item in your inventory). Items equipped in your ring slots will not give you their armour value, and only items in your weapon slot will give you their damage/elemental damage (i.e. +4 fire damage). A few extra tips: 1) Equip a Fish of Luck (+20% treasure) in a ring slot. 2) Get your Ice/Fire resistance to 100 (or as high as you can; 100 means you become immune), have some Electric resistance in your inventory (for the occasional eye bosses or mobs of eyes), Poison resistance is useless. 3) Obviously preferably have the resistances on chest pieces (then equip them in non-ring slots) since they give the most armour. 4) Consensus on best classes seem to be (and I agree) Vampire Reaper or Golem Cursed, both pumping Strength with a little Stamina (5:1, as a guide ratio).
There seem to be a lot of people saying that the game is easy, but I'm on the fifth island and everything Champion or above kills me in one hit. Can anyone give me any advice (i.e. class/stats) on how to make the game as 'easy' as so many people are making it out to be?
It's best to balance the huge asteroid a small distance above you (i.e. not too far above you), so you don't have to worry about the wind blowing your bullets into the wrong direction and messing up with your 600 second balancing act.
The stat 'Heal Affinity' does more than it says (maybe a bug?), in addition to the stated effects, it also increases the heal per turn of the 'Regeneration' stat (on equipment), as well as the heal per turn of the 'Regeneration' skill. Stacking these three things made the game easy (finishing adventures on full health).
@Endless Dawn
You need to kill Peeping Tom to get there. In order to make him spawn, you have to get the quest. Only one statue gives the quest for Peeping Tom; it's the statue near the portal to the left of the Grasslands.
The best way to get money is to stockpile as many Processing Cycles as you can, just ignore all that 'high combo' business for now. After you've hacked all the computers (just wait for the humans to leave the floor with the computers, then quickly click on them all) and gained access to the mainframe, spam click on any door to lock/unlock/lock it again until you run out of Processing Cycles. After you run out, quickly click on the mainframe to end the game. By doing this (after having most yellow upgrades) I managed to get $5000+ per game quite consistently.
I won the last level quite easily by just aggressively capturing hexaons. The bosses just automatically died once you capture the last hexagon.
Start by sending each bee to capture a different hexagon. For each hexagon you capture, clone another bee and make it start capturing yet another hexagon. I pretty much just ignored the bosses, and just kept reproducing bees to capture the hexagons, it's almost impossible to lose once you start getting a good number of hexagons captured.
The following strategy from a previous post definitely works: "Accelerate to 200mph. then wait for you speed to go down to 175 and accelerate again to 200. Make sure your resistance is 3% Repeat till you run out of boost and you should get it."
How are people saying this game is easy? Growth to a stronger weapon takes so long that by the time you get it your arms are completely exhausted from so much spam clicking that you just lose it again practically placing you back at the start only the second time around you're tired, annoyed and bored of the game.