Everything about this game is amazing. Loved all the portal references. I yearn for more!
(spoiler alert - don"t read further if you have not completed the game yet)
I was seriously looking for a way to escape the last chamber - much like in portal, which, I suppose, inspired some parts of this game. And I still don`t believe it ended like that. Maybe additional levels in future? ;)
Poison works surprisingly well on last boss, in fact it dealt almost as much damage as phoenix strike for me (and far, far more in terms of dps since it ticks often). It probably shouldn't be the case on higher level/with better weapon since poison seems to scale with monster hp, but still it was very entertaining to see how every `tick` chops a nice 12k damage. Anyway, I found the game entertaining, but a bit lacking in rpg part (probably shouldn't be even called that). But it's fun, so no complains - keep up with the good work ;o)
Nice game, liked it very much.
Wish there were more characters and character progression like not only skill/hp upgrades but also i,e, attack power, healing power (from hearts) or gold finding etc. may be more skills pro character. Still very enjoyable. Liked special events (like arena)
very nice drawn, good music and sfx too. one tip - the main thing people "love" in games like this one is upgrades, which, sadly, are left aside (except for stars).
funny physics. if you start by throwing squirrel straight up and then use rocket, then when you hit the ground you will bounce straight up again. Strange law of reflection here, amirite?
getting dragon trainer achievement is mathematically impossible. You should rest at least once every two weeks when you work as trainer, leaving you with 34 work weeks. getting 0.3*7=2.1 points every weak means you end up with 71.4 points max