So whoever calculated the difficulty on this last event messed up. The fourth encounter, the Bandit... 2000 difficulty, supposedly. I'm clearing 3000 difficulty without issue, but this 2000 difficulty encounter is impossible for me. 5 damage every round to all my people, 10 damage directly to my warlord, and a +5 attack pentagram on the enemy's side, not to mention the computer goes first every time.
That's not 2000 difficulty. That's not 3000 difficulty. That is "we messed up but don't know how to gauge how tough it really is" difficulty.
Level 33 has two solutions to it, but I can't take a screen snapshot for some reason.
And idjiles? No, there is only one solution to that one. Look carefully at the bottom left corner.
Nice idea, poorly implemented.
Some of the design flaws are simple to fix, like making sure you can put your units on the correct space, some would take a bit of work (re-balancing cards, making it so that going first isn't so much of an advantage)...
Rather disappointed.
What the heck?!?
I can't do anything on level 30!
I checked out the walk-through - the double-cannons were firing half as often!!!
Is anyone else having this issue?
3 stars.
The controls, for a mouse-only game, are clunky. I kept having trouble getting the blocks into just the right place for the game to accept them, and the movement was slow and unwieldy.
Also, the fact that you couldn't pick blocks unless they were adjacent was not made clear. Finding a solution that worked, and then have the game refuse to accept it, was frustrating.
Is it possible to please get a note of what we got in our free draw? It shows up in a window that disappears in just a few seconds. Poor memory or even a few seconds distraction and we have no clue what we got.
A lot of people are complaining about how long it takes to get hobbies to go up, but they aren't complaining about money. What about adding in a way to purchase hobby levels using money? If you tied the cost to the new level, it could get people to reconsider the value of money versus hobbies. Right now, I have all the money I need and only one job I haven't maxed (of the ones I can do), so I spend the rest of my time slots on hobbies. After one day, a few of those hobbies might have gone up one level, so it would be nice to have the option of at least emptying my account to get one more hobby to go up a level.
It started out fun, but got frustrating quickly. You could only shoot right or left, so any zombies that were above or below you were safe. Then some zombies would just warp in, so you would be fine one moment and surrounded the next. Getting hit so you were unable to do anything for a few moments was almost a guaranteed death trip. This ended up being a grind with too little reward.
Fix the equipped skills!
I want to remove one of the skills I have equipped, there are no instructions as to whether I just click it once, then click somewhere else, or whether I double-click, click & drag - nothing! I'm doing nothing but trial & error here!
Only 4 stars out of 5. Why? Because I beat the game without beating all the levels. In particular, I couldn't beat the levels that grant me the Bio Lab and the Annihilator. But the Final Battle? Piece o' cake. Unequal level design, so not as thrilled with this game as I could have been.
Having to use the mouse to look left or right made it difficult for me to enjoy this game. I would much prefer a keyboard options. Unless I am missing something, there is no reason to look up or down, and looking right and left would just take two keyboard buttons.