Well, I got to expeditions, the premise is nice and you send the cube on quests, which bring quite a few resources. But that is quite limited, the first is 1 hour, the next is 6 and i don't see a way at level 30 to make that smaller. Progress is slow and hampered by time offline, which can of course be extended with kreds. I hope there is some updates, the game is nice, and looks polished, but it has no gameplay besides dump all points in talents, prestige, wait some more, prestige. I expected expeditions to be some attacks, but it's more waiting
Cube, mineral wise becomes useless when i have 15 talent points in miners. But the upgrades still cost a ton. A forum would be good, for us to write our issues. It is a nice polished game, i like it, though i never got to 30 yet, i got almsot 100 talent points in
I like it, it has huge potential, but please make it abit clearer. What does Planning module do?What does hydraulic booster do? I see no increase in anything with these
It is not useless. There are different upgrade types for Cube and for robots. Melting affects Cube mining only. Later on you can figure out what is more important for your Talent build.
It is better to do first Overload as fast as possible. You will get huge Talant boost after it. Later on you can experiment to find your optimal run time.
A lot of us wondered what breakthrougs are. They appear as a small bump, for a few seconds, next to one of the sector circles and have to be clicked. I bought the clicker and out it to level 1 (you need to purchase 1 clicker level after getting it) and i think it clicks breakthroughs, not sure. Also the game needs some tutorial on this and some more content something like diferent planets begin affected by different buffs, galaxies and the like. Potential is here, but after buying the x10 buff, it's a bit hard to see a goal, just reset every once in a while upgrade, go further
Firefox, I can't see my fleet, also it insta gets wiped out after i accidentally deleted the much weaker corvete default design and went with the newer tools
After a discussion with the dev, the game isn't as slow, but it requires you to use just one strategy. Due to the increase in resources, you should never try to hoard one kind of ants. The key is to keep producing winged while keeping around 120 to 150 scouts. This way the price is low enough to make for fast production. But damn this means a lot of micro management.
Just adding offfline gains, 10% off the max helps with nothing. Basically If i leave it closed for 30 days i will get 10 days worth of production. Frankly, I do not have the patience to even try tog et the second colony as it seems an impossible task. I went away and when I came back, using the max button, after 2 hours i got 2 Scouts. This is retarded 1/5 stars.
I'm very sorry that you don't like the game. I've just done a play and I can get the second colony (Polygyny) in less than 30 minutes, without particular strategy.
There is forum section on the top of the board next to comment section.